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Started by Gary Martin, June 03, 2018, 11:17:40 am
Quote* Germans don't Button up (realistic), soviets always do (realistic) evens up the strike dice?
Quote* Add extra uncommanded tank to each soviet Plt. Adds numbers, but will slow things and may over balance.
Quote* Cancel the Soviet Campaign rule of changing die to a 1?
Quote from: Shawn Comer on October 02, 2018, 12:01:36 amI think the adjustment we made tonight allowing the Soviets to immediately automatically come on the next turn was a good balancer. Our table was only won at the last moment due to a side shot kill that cleared an objective that was only taken by using a Hell Driving card. Otherwise it would have been a draw. So, I think that immediate return provides the Soviets the numbers they need. The other big advantage I think is the German platoon leader's ability to issue orders to anyone while the Soviets have to be within 12". That makes a significant difference, at least when the Soviets are spread out. Perhaps instead of being forced to start in three separate parts of the board, all sides could be allowed to deploy however they see fit?
Quotehowever some rebalancing does appear necessary.