Peterborough Wargames Club

Games => Campaigns => Topic started by: tony on January 12, 2019, 03:18:06 pm

Title: Bolt Action escalation league
Post by: tony on January 12, 2019, 03:18:06 pm
I'm in depending on era etc
Title: Bolt Action escalation league
Post by: martink0646 on January 13, 2019, 02:12:31 pm
Player pairings for the 1st Round

Tony Sansom (Brit)   vs Paul Yamcha Smith (Ger)
Rob Farley (Chn)     vs Chris Davies (Rus)
'Boris' Dudley (Rus) vs Michael J Fox (Ger)
Grahame (Brit)         vs Dan Daniel Phillips (Ger)
Gary Martin (Ger)    vs Dale Robinson (Rus)
Newt (Fin)                vs Phil Freer (Rus)
Tom G (Rom)           vs Michael (US)

That will be 7 tables.  All tables will be 4'x4' so when you arrive, if you could identify your opponent & set up your table that will be much appreciated.  I will bring my army so can step in to even things up if we have any no shows.

These are the people who have confirmed to me that they are coming.  If anyone is planning to come & hasn't already confirmed let me know via FB or the forum as there won't be a table for you.  If you are confirmed & can't make it tonight PLEASE let me know as soon as possible today.  Thank you.

====================================================================================================
Copy of later post added here for ease of searching (Dan's suggestion)
====================================================================================================
Hi All,

Final list for the 22nd below although I feel that may grow as I'm sure at least two of the unconfirmed want to play (Tony Sansom & Reuben Turner).  Unconfirmed players are below in bold.  We are now past the deadline but if you want to play on the 22nd let me know.  I'm not going to be a dick about it  :)

This gives us 24 players in total but of the confirmed players for the 22nd there are 14 meaning 7 tables.  

You must let me know if your name is not confirmed below but you wish to paly on the 22nd or there will NOT be a table for you.

Tony Sansom - British (Sikhs)
Martin Knowles - US Battling Bastards of Bataan++++++++++++Confirmed* Playing on the 15th *
Paul Yamcha Smith - German SS++++++++++++++++++++++Confirmed
Rob Farley - Chinese+++++++++++++++++++++++++++++++Confirmed
Chris Davies - Russians++++++++++++++++++++++++++++Confirmed
'Boris' Dudley - Russians+++++++++++++++++++++++++++Confirmed
Grahame - British++++++++++++++++++++++++++++++++Confirmed
Andy Mellor - Germans 19th Panzer Division+++++++++++++++Confirmed* Playing on the 15th *
Kevin Godbold - British
Phil J - Dak

Michael J Fox - Germans+++++++++++++++++++++++++++Confirmed
Andy Miller - US 1st Infantry Division+++++++++++++++++++Confirmed* Playing 29th (TBC)*
Reuben Turner - (?)
Stephen Butcher - (?)

Daniel Phillips - Germans+++++++++++++++++++++++++++Confirmed
Colin Brett - US+++++++++++++++++++++++++++++++++Confirmed
Mark Gilby - (?)
Gary Martin - Germans++++++++++++++++++++++++++++Confirmed
Simon Deane - Japanese+++++++++++++++++++++++++++Confirmed
Tom G - Romanians
Phil Freer - Russians++++++++++++++++++++++++++++++Confirmed
Dale Robinson - Russians+++++++++++++++++++++++++++Confirmed
Newt - Finns++++++++++++++++++++++++++++++++++++Confirmed
James Batchelor - U.S. Airborne++++++++++++++++++++++++Confirmed

I will release the pairings for the first round on Friday. Everyone will be playing the same mission which you will know on the evening.  They will be Main Rule book missions in the whole but will probably have a couple of tweaks but count on the fact that you will need to take & hold objectives!!! There will be no plain 'Kill Shit' missions so it is on your head if you sink all your points into a big tank as vehicles will NOT be allowed to hold objectives.  

I was debating whether or not to require people to send their lists in advance but have decided not to.  Please self-police & show restraint & respect for your competitors, we are playing friends, for fun.  That said, if anyone wants to send me a copy of their list for checking/comments then feel free.  If you do though please use EasyArmy (http://boltaction.easyarmy.com/) as it is by far the best, simplest & easiest to read method of presenting what you want to bring.

Please respond as soon as possible & good luck with your painting.

MartinK

(I will copy this post to FB, responses are valid on both forums)
Title: Bolt Action escalation league
Post by: martink0646 on January 13, 2019, 02:27:18 pm
*edited to bring it to the top.  Original post at the bottom of this one.*

Also posted on the FB Group (https://www.facebook.com/groups/peterboroughwgc/ (https://www.facebook.com/groups/peterboroughwgc/)) & the FB event page (https://www.facebook.com/events/2082752042016196/?active_tab=about (https://www.facebook.com/events/2082752042016196/?active_tab=about)) & at later in this forum thread.
=================================================================================
Hi All,

Rules for the Bolt Action Escalation League;

Force Composition

Four main rounds (+ potential bonus round). Forces allowed are any army, from any book so feel free to be creative. Anyone fielding an army from a minor power (i.e. not US, British, German, Russian, Japanese) will receive a bonus.  Special characters are not allowed but apart from that I am aiming to keep it deliberately vague. As the points levels rise you can move forward in time (e.g. early war to late war), you can increase veterancy (e.g. inexperienced-regular-veteran), just add extra units or all of the above. If a unit is included in a list it must be in the army from that point on at any chosen veterancy level.

I will not be banning anything in list composition but please bear in mind you are playing your club mates & the aim is to have have a good time not grind people into the dust.

Missions

Missions will be pre-selected & you will be informed of them just before start of play & everyone will play the same mission on that round. Expect to have to hold objectives. Missions may differ slightly (or completely) from the rule book.  Be prepared to think tactically & flexibly.

In the first round there will be attempts to match forces accurately but 'blue-on-blue' is almost certain to occur.

Restrictions

After careful consideration the only restriction to force make-up will be no free units for the first round (500pts). If someone wishes to take a tank in that list fine, but bear in mind missions will be objective based so take a preponderance of armour at your peril!!

Points Levels

Round 1 (22/4) - 500pts (No free units)
Round 2 (27/5) - 750pts
Round 3 (24/6) - 1,000pts
Round 4 (22/7) - 1,250pts
Round 5 (26/8) (Optional Bonus Round) - 1,500pts Tank War game

Scoring

Scoring will be 5 pts for a win, 2 pts for a draw & 1 pt for a defeat with potential bonus points on offer so a loss can still potentially score well. At the end of the 5 rounds I am endeavouring to provide a small prize/s & a trophy to add a little spice.

The start date is the 22nd April & I need confirmation of your participation & your armies nationality by the 14th April. Please reply on here or the forum if you are interested.

Good luck Commanders.
=============================================================================================================

This could be done in 4-6 months depending on people's appetite. I'm proposing a basic 500, 750, 1,000 & 1,250 point set up. You could easily add 600 points in there, I know Rob's an advocate of that & it makes sense if people are building & painting as they go along. You could also add a bonus 1,500 point tank game at the end for anybody that wanted to build more armour.

As far as ground rules go I propose that every unit that is in at the start has to be in the list as you expand it (unless we move the years forward with the points level). The 500 points starting level will not allow any free units & any vehicles will have a maximum armour level of 7+ i.e. take the armoured car slot.

Again all thoughts gratefully accepted.

MartinK
Title: Bolt Action escalation league
Post by: Rob Farley on January 13, 2019, 02:54:15 pm
A couple of thoughts:

If we're moving rhings forward chronologically with each game, does that mean American players can't play in the opening rounds? (I know that sounds facetious - it's not, it's a genuine question).

Why are we considering limiting it to one era? Bolt Action does a great job of balancing the different eras with points values so game balance isn't an issue. Is it because of "realism" concerns? If so, will we be going further by limiting opponents to plausible historical match-ups, because even if everybody's playing mid-war Japan vs Finland doesn't do much for realism.

Are we limited to just the armoured car slot for the first battle? Because there are tanks with armour 7+ as well, especially early-war. Plus transports.
Title: Bolt Action escalation league
Post by: tony on January 13, 2019, 04:51:21 pm
Give me a good excuse to start a French foreign legion force
Title: Bolt Action escalation league
Post by: Rob Farley on January 13, 2019, 05:45:26 pm
Quote from: tony on January 13, 2019, 04:51:21 pm
Give me a good excuse to start a French foreign legion force

Sounds cool. Using Armies of France or the new list in The Western Desert?
Title: Bolt Action escalation league
Post by: martink0646 on January 13, 2019, 05:52:32 pm
Hi Rob,

Good points. I put the options up to see how people are feeling as I want to set this up for maximum inclusion. I tend to agree with you as per my first option, any era will work & an early force at 500 points may have less toys but will field more men so as to negate body armour & assault rifles.  I put it as an option because I have had a specific request but as above, I want max numbers.

As far as the vehicles go I wasn't considering mandating armored car just giving an example. I think tankettes etc. are exactly what a 500 point force needs :)

Tony, what do you need as an excuse because I'll be happy to help!! :)

All thoughts & ideas are welcome at this stage.

MartinK
Title: Bolt Action escalation league
Post by: Chris Davies on January 14, 2019, 08:42:59 am
I'm up for this. Ourrah!
Title: Bolt Action escalation league
Post by: Grahame on January 14, 2019, 03:18:31 pm
Count me in - I'll be using British.
Grahame
Title: Re: Bolt Action escalation league
Post by: Godbold on January 14, 2019, 05:57:07 pm
Count me in too. British. Cheers
Title: Re: Bolt Action escalation league
Post by: Andy Mellor on January 16, 2019, 10:47:59 am
Count me in, just painted 1943 Germans, based on 19th panzer division at Kursk. But have no armoured cars only PzIV? And can just get that in 500pts with my risk if it's lost half my army is gone? But can swop it for a truck if need be.
Title: Re: Bolt Action escalation league
Post by: Daniel Phillips on January 16, 2019, 11:10:15 am
Count me in as well. Germans. Painted as late war but can do any time period.

QuoteAs far as ground rules go I propose that every unit that is in at the start has to be in the list as you expand it (unless we move the years forward with the points level).

The problem I see with this is if you take for example a light tank in the earlier games you're then stuck with it and can't take a bigger one later on.
Title: Re: Bolt Action escalation league
Post by: tony on January 16, 2019, 08:11:18 pm
Why don't you just let in what you can fit in your pts, restrictions spoil the game. Imo
Title: Re: Bolt Action escalation league
Post by: Rob Farley on January 16, 2019, 09:33:05 pm
I like the idea of the limit. It makes you put a bit more thought into things rather than just min-maxing your army for the current points value.

Of course, I know some people don't like thought, on general principles. :P
Title: Re: Bolt Action escalation league
Post by: Chris Davies on January 17, 2019, 11:51:47 am
Cogito ergo schtum..
Title: Re: Bolt Action escalation league
Post by: martink0646 on January 19, 2019, 09:50:53 am
Hi Guys,

All good feedback. Valid point about the armour level in the 500 point list. I thought about it & realised that if someone wants to take a tank in a 500 point list then they should be allowed to handicap themselves if they want to ;D but majority will rule on this one as I don't really care either way.  The restriction that will apply is the one for no free units in the 500 point list unless a good reason for allowing them is given. We can potentially make exceptions on a case by case basis if it encourages someone to build a great list from one of the minor powers. What I don't want to see is free Brit observers for example which could potentially skew a 500 point list.

I don't know...make the argument, that's what the forum is for :)

MartinK
Title: Re: Bolt Action escalation league
Post by: Chris Davies on January 19, 2019, 10:50:41 am
Does that include the Russians free infantry squad?
Title: Re: Bolt Action escalation league
Post by: martink0646 on January 19, 2019, 10:57:25 am
Hi Chris,

I would say so yes. Mainly because a free 100 point squad at the 500 point level is a 20% extra advantage which gives a defintie edge. It's not so bad at 750 points so will be allowed & iis pretty balanced at 1,000 points but as per my post if you can make a case for it here the group can decide :).

Cheers,

MartinK
Title: Re: Bolt Action escalation league
Post by: Chris Davies on January 19, 2019, 12:06:49 pm
OK - do you want a game on 28th?
Title: Re: Bolt Action escalation league
Post by: Rob Farley on January 19, 2019, 05:23:06 pm
The last escalation league, we didn't have free squads at the 500 or 600 point levels. It seemed to work then.
Title: Re: Bolt Action escalation league
Post by: tony on February 01, 2019, 04:34:48 pm
so if no free squad does that mean no free art for french etc but german and yanks still get thier nation traits !
plus is it your start of 500pts has to stay with your army throughout the campagin.
Title: Re: Bolt Action escalation league
Post by: Rob Farley on February 01, 2019, 06:27:36 pm
Yes, all other nation traits work as normal. Other traits scale with the size of the army so they're all in proportion to each other, but a free 100+ point unit in a 500 point force is difficult to balance.
Title: Re: Bolt Action escalation league
Post by: Phil J on February 02, 2019, 05:52:13 pm
This looks like a great idea.  Im in:

Phil J - DAK.

I agree with the comment that at 500points the armies should be themed towards reconnaissance /small patrols and therefore unlikely to have tanks at this stage,  armour 7 seems appropriate.  As the games escalate it would be best using the 500 points from the original list and adding to this, so it would be like an ongoing engagement where reinforcements are coming in to support.

When is the start date?  Also what's the points increment going to be?
Title: Re: Bolt Action escalation league
Post by: Phil J on February 09, 2019, 07:01:38 pm
Any further development on this?  All quiet on the Western front ...
Title: Re: Bolt Action escalation league
Post by: martink0646 on February 12, 2019, 03:12:00 pm
Hi All,

OK, feedback read & ideas listened to, what follows is a draft blueprint for the Bolt Action Escalation League;

Force Composition

Four main rounds (+ potential bonus round). Forces allowed are any army, from any book so feel free to be creative. Anyone fielding an army from a minor power (i.e. not US, British, German, Russian, Japanese) will receive a points bonus upon completion of the campaign.  Special characters are not allowed but apart from that I am aiming to keep it deliberately vague. As the points levels rise you can move forward in time (e.g. early war to late war), you can increase veterancy (e.g. inexperienced-regular-veteran), just add extra units or all of the above. If na unit is included in a list it must be in the army from that point on at your chosen veterancy level.

I will not be banning anything in list composition but please bear in mind you are playing your club mates & the aim is to have have a good time not grind people into the dust  :D

Missions

Missions will be pre-selected & you will be informed of them just before start of play & everyone will play the same mission on that round. Expect to have to hold objectives. Missions may differ slightly (or completely) from the rule book.  Be prepared to think tactically & flexibly.

In the first round there will be attempts to match forces accurately but 'blue-on-blue' is almost certain to occur.

Restrictions

After careful consideration the only restriction to force make-up will be no free units for the first round (500pts). If someone wishes to take a tank in that list fine, but bear in mind missions will be objective based so take a preponderance of armour at your peril!!

Points Levels

Round 1 - 500pts (No free units)
Round 2 - 750pts
Round 3 - 1,000pts
Round 4 - 1,250pts
Round 5 (Optional Bonus Round) - 1,500pts Tank War game

Scoring

Scoring will be 5 pts for a win, 2 pts for a draw & 1 pt for a defeat with potential bonus points on offer so a loss can still potentially score well. At the end of the 5 rounds I am endeavouring to provide a small prize/s & a trophy to add a little spice  ;).

The start date is t.b.c. by the committee but I will give everyone as much notice as possible. Please reply on here/Facebook if you are interested. I will start chasing once the dates are known.

Good luck Commanders.
Title: Re: Bolt Action escalation league
Post by: Rob Farley on February 12, 2019, 07:20:24 pm
Do you have to stick with the same theatre selector from one game to the next? Presumably not, if you can move from early war to late war.
Title: Re: Bolt Action escalation league
Post by: Chris Davies on February 13, 2019, 02:56:01 pm
I'm in.
Title: Re: Bolt Action escalation league
Post by: Phil J on February 14, 2019, 10:03:04 pm
Im in with DAK
Title: Re: Bolt Action escalation league
Post by: Daniel Phillips on February 15, 2019, 10:15:13 am
I'm in, Germans.
Title: Re: Bolt Action escalation league
Post by: colinabrett on February 19, 2019, 01:07:34 am
Hi Martin,

Late to the party but, after discussion with Phil Jones, I am able to borrow an American army.

If there are still places on the roster, I'd like to join in.

Thanks,
Colin
Title: Re: Bolt Action escalation league
Post by: John Dudley on February 19, 2019, 01:56:04 pm
i am interested are we aloud theatre  list or is in reinforced lists
Title: Re: Bolt Action escalation league
Post by: martink0646 on February 19, 2019, 06:41:34 pm
Quote from: Rob Farley on February 12, 2019, 07:20:24 pm
Do you have to stick with the same theatre selector from one game to the next? Presumably not, if you can move from early war to late war.


Hi Rob,

You can change at will as long as you have the same units in your list. The only thing that can change about the unit is it's veterancy.  If you choose an inexperienced list to begin with & that unit is only inexperienced in any list/theatre selector then you must stick with that. Please feel free to point out the issues with this if there are any :)

MartinK
Title: Re: Bolt Action escalation league
Post by: martink0646 on February 19, 2019, 06:47:23 pm
Quote from: John Dudley on February 19, 2019, 01:56:04 pm
i am interested are we aloud theatre  list or is in reinforced lists


Hi John,

Yes. Have a look at the long post on the previous page.  The second sentence reads "Forces allowed are any army, from any book so feel free to be creative."

If you have any further questions please feel free to post here, on FB, PM me or grab me on a Monday night :)

MartinK
Title: Re: Bolt Action escalation league
Post by: martink0646 on February 24, 2019, 11:17:01 am
Hi All,

After a lot of soul searching I am going early war, Bataan U.S.  Oorah!!!!!!!!! :)

MartinK
Title: Re: Bolt Action escalation league
Post by: martink0646 on February 24, 2019, 11:45:25 am
Current list of interested parties. Let's try to firm this up over the next couple of weeks;

Tony Sansom - British (Sikhs)
Martin Knowles - US Battling Bastards of Bataan
Paul Yamcha Smith - German SS
Rob Farley - Chinese (?)
Chris Davies - Russians
Boris Dudley - Russians
Grahame - British
Andy Mellor - Germans 19th Panzer Division
Kevin Godbold - British
Phil J - Dak
Michael J Fox - Germans
Andy Miller - US 1st Infantry Division
Reuben Turner - (?) Told me but I can't remember ????
Stephen Butcher - (?)
Daniel Phillips - Germans
Colin Brett - US
Mark Gilby - (?)
Gary Martin - Germans (I assume)
Simon Deane - (Japanese)
Tom G - Romanians

Any queries/mistakes, let me know.

MartinK
Title: Re: Bolt Action escalation league
Post by: Tom G on February 28, 2019, 10:30:01 pm
Can I join?

Will be either Germans/Romanians/Japanese.
Title: Re: Bolt Action escalation league
Post by: Andy Miller on March 01, 2019, 10:09:39 am
Can I jump in with :
US "The big red one!"
Don't worry I have some cream for it.
Andy
Title: Re: Bolt Action escalation league
Post by: Andy Mellor on March 01, 2019, 03:43:38 pm
Martin, now with a possible 20 players  :D, has the club got enough tables and scenery for this, by the end it could mean 30,000 points fielded? Seems just as many as a tournament/weekend game. Should we have 2 leagues or smaller multiplayer games, obviously the Germans will be League 1 !!!
Title: Re: Bolt Action escalation league
Post by: Rob Farley on March 01, 2019, 04:12:51 pm
The club has enough tables and scenery for 10 Bolt Action tables. What it doesn't have is enough for anyone else to play anything at the same time. We have the collapsible tables as well though, but it will need some planning.

But I can pretty much guarantee that we won't have all 10 tables filled every time. There's always somebody who can't or won't show up. ::)
Title: Re: Bolt Action escalation league
Post by: Daniel Phillips on March 01, 2019, 04:45:33 pm
We've plenty of roads, rivers & trees (particularly with all the winter trees). Between the normal stuff, the WWII era buildings we bought for Dead's Army and the Stalingrad scenery we should be ok for buildings as well so long as we don't want any fully urban tables. If we run short on anything it's probably going to be hedges, fields and maybe hills.

I can bring 6 extra 2'X4's if we're short and as Rob said we have the folding tables.

A lot will depend on what else people want to play on the campaign nights.

Are we using 6X4 tables for all the rounds or are we going to 4X4s for the smaller games?
Title: Re: Bolt Action escalation league
Post by: Rob Farley on March 01, 2019, 05:41:35 pm
4x4s would work for the 500 point games, but we need 6x4s for 750 points.
Title: Re: Bolt Action escalation league
Post by: Gary Martin on March 01, 2019, 11:04:26 pm
Germans for me
Title: Re: Bolt Action escalation league
Post by: Tom G on March 02, 2019, 05:25:50 pm
Quote from: Tom G on February 28, 2019, 10:30:01 pm
Can I join?

Will be either Germans/Romanians/Japanese.


I will now be fielding Romanians.
Title: Re: Bolt Action escalation league
Post by: martink0646 on March 02, 2019, 08:25:52 pm
Hi All,

OK, 20 players!! I'm with Rob, it will be a miracle if we have 20 players each week. For the first week we can do 4x4 tables & that will give us an idea of where we are.

I will message everyone 2 weeks before & then release the schedule for the first round & message everyone again. If we have an odd number turn up I will sit out & catch up over the next three weeks.

I'm going to let everyone get some painting & building done then revisit the logistics in the first week of April. Thanks for all the support so far.

MartinK
Title: Re: Bolt Action escalation league
Post by: Tom G on March 03, 2019, 11:55:06 am
Martin did say we could make a case for a free unit at 500 pts.

Could I please bring my free 50pt light artillery piece because I''m playing Romanians and need all the help lol and its kind of the point of the army.
Title: Re: Bolt Action escalation league
Post by: martink0646 on March 03, 2019, 04:21:23 pm
Hi Tom,

Ultimately, the hive mind will decide but when I asked people "to make a case" I was expecting reasons why. I could argue that your Romanians will be stronger than my Bataan US as I am fielding mostly inex troops.

Give the hive good reasons & if you're argument/logic is strong enough then we can revisit. I'm can't think of a good reason off the top of my head but I am open minded ????

MartinK
Title: Re: Bolt Action escalation league
Post by: Rob Farley on March 03, 2019, 07:19:38 pm
I'm sure every army with a free unit could make a try for the "it's kind of the point of my army" argument.
Title: Re: Bolt Action escalation league
Post by: Tom G on March 03, 2019, 07:53:43 pm
Quote from: Rob Farley on March 03, 2019, 07:19:38 pm
I'm sure every army with a free unit could make a try for the "it's kind of the point of my army" argument.


Yes but mine is slightly more nuanced. I meant I could therefore field more than one piece of artillery due to the 0-1 restriction as that is what is intended as the army historically used numerous pieces of artillery close to the front lines.

I like to try and theme the army as close as possible.

As Martin said 100pts free unit at 1000pts is balanced so I thought 50pts at 500pts would also therefore be balanced.

Obviously I don't mind if people are not happy with me bringing a free 50pt artillery at 500 pts.
Title: Re: Bolt Action escalation league
Post by: Phil Freer on March 04, 2019, 01:36:09 pm
Hi. Any chance of fitting in another Russian player. If so I am up for it.
Title: Re: Bolt Action escalation league
Post by: Grahame on March 04, 2019, 02:53:47 pm
The French qualify for free artillery too - sorry but no free stuff at 500pts is fair for all. It is only one game for us all to survive without freebies and then you can have as much as the lists will allow.
Grahame
Title: Re: Bolt Action escalation league
Post by: Dale Robinson on March 19, 2019, 02:02:47 am
Martin or Rob were probably expecting this question. I apologise immediately. I'm considering joining in, as it's been years since I actually played BA and it'd be nice to get back into it.

Am I allowed to take T.F.B. The Bronekater? If so, are we ensuring I end up on the table with a river, or should I bring a secondary list with a T34-85 instead?

Just thought it'd be polite/prudent to ask this before making lists :)
Title: Re: Bolt Action escalation league
Post by: martink0646 on March 27, 2019, 09:10:19 am
Hi All,

I haven't got round to looking at this for a couple of weeks, apologies.  OK...with the start of the campaign fast approaching (April 22nd) I'll answer the most recent couple of questions then in a seperate post which I'll mirror on FB I'll put the full list of prospective entrants up with the intention of trying to tie numbers down for the first week.  As discussed, I very much doubt that we will get all the players turning up en masse on the 1st week but if people can respond to any requests for confirmation that will be great.  Right, questions & answers;

Hi Tom, sorry no. The no free units at the 500 point level will stand.  I mirror Grahame's comments but as I mentioned in the original post there will be bonus of some sort for people playing 'minor' nations.
=====================================================================
Phil Freer, welcome.
=====================================================================
Dale, great.  Your mighty Bronekator is more than welcome & we'll make sure that there is a river for your table in every game you play. If anyone thinks this is unfair they will soon realise just how heroic your self sacrifice in taking that beast truly is  :D
=====================================================================

Please feel free to ask any more questions, now is the time to do so...

MartinK
Title: Re: Bolt Action escalation league
Post by: martink0646 on March 27, 2019, 09:40:06 am
Hi All,

Below is the most up to date player list I have.  If there are any errors or omissions then please let me know?  I would like everybody who intends to play in the first round on the 22nd April to confirm their participation (along with the nationality of their army) for that date by Sunday 14th of April so we can arrange to have the right number of tables.  If you can't make the first week don't worry as you can always catch up at a later date but if I have not had confirmation by the 14th then there won't be a table made available for you so please respond even if it is a simple yes or no answer along with your army.

Tony Sansom - British (Sikhs)
Martin Knowles - US Battling Bastards of Bataan++++++++++++Confirmed* Playing on the 15th *
Paul Yamcha Smith - German SS++++++++++++++++++++++Confirmed
Rob Farley - Chinese/Finns/Russians/various other nations
Chris Davies - Russians++++++++++++++++++++++++++++Confirmed
'Boris' Dudley - Russians+++++++++++++++++++++++++++Confirmed
Grahame - British++++++++++++++++++++++++++++++++Confirmed
Andy Mellor - Germans 19th Panzer Division+++++++++++++++Confirmed* Playing on the 15th *

Kevin Godbold - British
Phil J - Dak
Michael J Fox - Germans+++++++++++++++++++++++++++Confirmed
Andy Miller - US 1st Infantry Division
Reuben Turner - (?)
Stephen Butcher - (?)

Daniel Phillips - Germans+++++++++++++++++++++++++++Confirmed
Colin Brett - US+++++++++++++++++++++++++++++++++Confirmed
Mark Gilby - (?)
Gary Martin - Germans++++++++++++++++++++++++++++Confirmed
Simon Deane - Japanese+++++++++++++++++++++++++++Confirmed
Tom G - Romanians
Phil Freer - Russians++++++++++++++++++++++++++++++Confirmed
Dale Robinson - Russians+++++++++++++++++++++++++++Confirmed
Lou Abbott - (Sorry, forgot)+++++++++++++++++++++++++Confirmed
James Batchelor - U.S. Airborne

(Italicised entries require country confirmation. Please let me know when you respond)

After the April 14th deadline I will release the list of pairings for the first round & will try to match eras & armies as realistically as possible but there WILL be some 'blue on blue' games due to the choices of the entrants, sorry.  To make things even I intend everybody to play the same mission in each round of the league.  These missions will not be known in advance.  They will be Main Rule book missions in the whole but will probably have a couple of tweaks but count on the fact that you will need to take & hold objectives!!!  There will be no plain 'Kill Shit' missions so it is on your head if you sink all your points into a big tank as vehicles will NOT be allowed to hold objectives.  

I was debating whether or not to require people to send their lists in advance but have decided not to.  Please self-police & show restraint & respect for your competitors, we are playing friends, for fun.  That said, if anyone wants to send me a copy of their list for checking/comments then feel free.  If you do though please use EasyArmy (http://boltaction.easyarmy.com/) as it is by far the best, simplest & easiest to read method of presenting what you want to bring.

Please respond as soon as possible & good luck with your painting.

MartinK

(I will copy this post to FB, responses are valid on both forums)
====================================================================================================
There are a few ways to do this; firstly the game is not a historical simulation & the points level should balance out late war/early war so anything goes. Secondly, we could fix it at a set period of time although that could rule people out. Thirdly, as we escalate the points, move the time period on say a year at a time?

Personally I would plump for option one as it is the most inclusive but I can work with all three with the third option potentially being the best compromise.

Thoughts please.

MartinK
Title: Re: Bolt Action escalation league
Post by: Grahame on March 27, 2019, 09:57:34 am
Confirm I will be there on the 22nd and shall be using British & Commonwealth desert forces to start with.
Grahame
Title: Re: Bolt Action escalation league
Post by: Chris Davies on March 27, 2019, 10:20:52 am
Comrades confirm!
Title: Re: Bolt Action escalation league
Post by: Daniel Phillips on March 27, 2019, 10:33:03 am
I confirm I'll be there on the 22nd. Germans, as yet undecided on early or late war.
Title: Re: Bolt Action escalation league
Post by: colinabrett on March 27, 2019, 10:52:55 am
I confirm I'll be there. US for the win!
Colin
Title: Re: Bolt Action escalation league
Post by: Andy Mellor on March 27, 2019, 12:08:58 pm
Not about to make Easter Monday but will be using mid 1943 19th Panzer Div. I'll have to catch up.
Title: Re: Bolt Action escalation league
Post by: martink0646 on March 27, 2019, 12:50:16 pm
Quote from: Andy Mellor on March 27, 2019, 12:08:58 pm
Not about to make Easter Monday but will be using mid 1943 19th Panzer Div. I'll have to catch up.


Hi Andy,

If you let me know the next date after that I'll schedule my match against you then I can be available on the 22nd in a non-playing capacity to help out if anyone needs anything.

Alternatively we could do it before the 22nd if that is best for your schedule.  I've got a game booked next week (1st) but could do the 8th or the 15th if that suits you better?

MartinK
Title: Re: Bolt Action escalation league
Post by: Andy Mellor on March 27, 2019, 12:53:55 pm
Hi Martin

15th would be good? Cheers
Title: Re: Bolt Action escalation league
Post by: martink0646 on March 27, 2019, 01:12:49 pm
Sorted.  We'll kick the league off in style :).  That's really good as it certainly won't hurt if I can set-up & guide without having to worry about my own game & my opponent.  I can also be available if we have any no-shows and/or odd numbers so everyone who wants one can have a game.

MartinK
Title: Re: Bolt Action escalation league
Post by: Phil Freer on March 31, 2019, 09:34:43 am
Confirm for the 22nd.
Soviet early war army.
Anyone interested in a game on the 15th?
Title: Re: Bolt Action escalation league
Post by: tony on March 31, 2019, 03:16:53 pm
15th is good for me
Title: Re: Bolt Action escalation league
Post by: Gary Martin on April 01, 2019, 01:23:49 pm
22nd good for me
Title: Re: Bolt Action escalation league
Post by: colinabrett on April 02, 2019, 07:18:14 am
I'm in for 22nd.
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 03, 2019, 12:01:10 pm
Also posted on the FB Group (https://www.facebook.com/groups/peterboroughwgc/ (https://www.facebook.com/groups/peterboroughwgc/)) & the FB event page (https://www.facebook.com/events/2082752042016196/?active_tab=about (https://www.facebook.com/events/2082752042016196/?active_tab=about)) & at the start of this forum thread.
=================================================================================
Hi All,

Rules for the Bolt Action Escalation League;

Force Composition

Four main rounds (+ potential bonus round). Forces allowed are any army, from any book so feel free to be creative. Anyone fielding an army from a minor power (i.e. not US, British, German, Russian, Japanese) will receive a bonus.  Special characters are not allowed but apart from that I am aiming to keep it deliberately vague. As the points levels rise you can move forward in time (e.g. early war to late war), you can increase veterancy (e.g. inexperienced-regular-veteran), just add extra units or all of the above. If a unit is included in a list it must be in the army from that point on at any chosen veterancy level.

I will not be banning anything in list composition but please bear in mind you are playing your club mates & the aim is to have have a good time not grind people into the dust.

Missions

Missions will be pre-selected & you will be informed of them just before start of play & everyone will play the same mission on that round. Expect to have to hold objectives. Missions may differ slightly (or completely) from the rule book.  Be prepared to think tactically & flexibly.

In the first round there will be attempts to match forces accurately but 'blue-on-blue' is almost certain to occur.

Restrictions

After careful consideration the only restriction to force make-up will be no free units for the first round (500pts). If someone wishes to take a tank in that list fine, but bear in mind missions will be objective based so take a preponderance of armour at your peril!!

Points Levels

Round 1 (22/4) - 500pts (No free units)
Round 2 (27/5) - 750pts
Round 3 (24/6) - 1,000pts
Round 4 (22/7) - 1,250pts
Round 5 (26/8) (Optional Bonus Round) - 1,500pts Tank War game

Scoring

Scoring will be 5 pts for a win, 2 pts for a draw & 1 pt for a defeat with potential bonus points on offer so a loss can still potentially score well. At the end of the 5 rounds I am endeavouring to provide a small prize/s & a trophy to add a little spice.

The start date is the 22nd April & I need confirmation of your participation & your armies nationality by the 14th April. Please reply on here or the forum if you are interested.

Good luck Commanders.
Title: Re: Bolt Action escalation league
Post by: Phil Freer on April 06, 2019, 10:08:43 am
'If a unit is included in the list, it must remain in the army from that point on'.
Does this mean that if you take a really poor early war tank/tankette in the first game, you are saddled with this as your tank option for the rest of the campaign?
This makes the use of many of the early war vehicles, MkVIB, PzKw mkI, Type 95 Ha Go, T26, etc. very unappealing as they cannot be upgraded to the better and bigger tanks that were available at this time to all nations.
Title: Re: Bolt Action escalation league
Post by: Rob Farley on April 11, 2019, 11:43:21 pm
I rolled a dice for it. I'm playing Chinese.
Title: Re: Bolt Action escalation league
Post by: Andy Miller on April 12, 2019, 07:27:22 pm
Confirm US infantry, but not at the club for the next two weeks  :(
Title: Re: Bolt Action escalation league
Post by: James Batchelor on April 13, 2019, 09:08:57 am
Martin.  Can I please get first game with somebody that has the patience to actually teach me how to play please!
Title: Re: Bolt Action escalation league
Post by: Dale Robinson on April 13, 2019, 04:29:25 pm
Just to triple check I've confirmed. Russian Naval Brigade,

Newt also confirms that they'll be using Sissi Finns.
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 14, 2019, 08:22:42 am
Quote from: James Batchelor on April 13, 2019, 09:08:57 am
Martin.  Can I please get first game with somebody that has the patience to actually teach me how to play please!


Hi James,

Of course.  I'm not playing the first week so I'll either put you with someone who to help you or I'll play you.

MartinK
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 14, 2019, 08:23:13 am
Quote from: Dale Robinson on April 13, 2019, 04:29:25 pm
Just to triple check I've confirmed. Russian Naval Brigade,

Newt also confirms that they'll be using Sissi Finns.


Confirmed
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 14, 2019, 08:33:05 am
Quote from: Phil Freer on April 06, 2019, 10:08:43 am
'If a unit is included in the list, it must remain in the army from that point on'.
Does this mean that if you take a really poor early war tank/tankette in the first game, you are saddled with this as your tank option for the rest of the campaign?
This makes the use of many of the early war vehicles, MkVIB, PzKw mkI, Type 95 Ha Go, T26, etc. very unappealing as they cannot be upgraded to the better and bigger tanks that were available at this time to all nations.


It doesn't make them unappealing at all.  There are two types of escalation list; the first type is how it is supposed to be played, pick a theme for your first 500pt list & as you paint more add more to it.  The idea is that you end up with a full force of that era/year/type.  The second way is that you start early war & progress down the years adding more units.

I have allowed the second way to be more inclusive but if you want to play late war tanks then run without them early on.  All scenarios will be heavily objective based & running infantry only will probably not hamper you.  Let's be honest, people choose the second way to be more competitive which this league is absolutely NOT about.  For example, I'm running an early war US 'Bataan' list that will be from exactly the same selector all the way through, it's just going to get bigger.  Try it  ;)

Alternatively, why don't you run an early war force through the whole league?  There is absolutely no reason not to do that & end up with a lovely army.  Tanks are overrated...Rob is running the Chinese & I bet he comes in the top 3 without tanks!  :D

MartinK
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 14, 2019, 08:37:06 am
Quote from: Rob Farley on April 11, 2019, 11:43:21 pm
I rolled a dice for it. I'm playing Chinese.


Chinese.... :) Confirmed
Title: Re: Bolt Action escalation league
Post by: Andy Miller on April 14, 2019, 02:48:41 pm
Mellor vs Miller might work as we are both missing 22nd and it would be Germans vs Americans.
Andy
Title: Re: Bolt Action escalation league
Post by: Rob Farley on April 14, 2019, 03:24:15 pm
FWIW on tanks, late-war tanks are the biggest* points-sink in the game and rarely, if ever, justify their inclusion in a list. They're good for exactly two things; looking really cool on the tabletop (which, in itself, is possibly enough to justify their inclusion) and killing other tanks. They struggle to cause enough damage against infantry-heavy armies, can't hold objectives and can be killed by a 5pt Panzerfaust or a handful of inexperienced troops with anti-tank grenades.

Early-war tanks on the other hand, can be awesome. You're not paying over the odds for heavy armour and big guns (which are deliberately overly expensive in Bolt Action), instead you get light anti-tank guns, howitzers and lots of machine guns. They're great against infantry and other light vehicles, and they stand a chance against late-war tanks (given decent tactics and a little luck). The multi-turret options can be terrifying.

Is this historically accurate? Probably not, no. But it is Bolt Action. It's always been an infantry-centric game, by design.

If the dice had fallen differently I'd be playing Finns. If I was, I'd have a T-26 in there from the start. They're outstanding value for the points, I take one in my tournament Finnish army and I'd use them against any opposition.

As it is though, I won't be using any armoured vehicles in any version of my list. Mostly because the communists don't have access to anything except some awful captured Japanese tanks, but I won't be missing them. The points are much better spent on solid infantry options.

But thats just my 2c-worth. YMMV.



* Well, 2nd biggest. After the Bronekater. But that's got enough turrets to almost justify itself, if you're nuts enough to take one.
Title: Re: Bolt Action escalation league
Post by: Andy Mellor on April 14, 2019, 04:18:45 pm
Quote from: Andy Miller on April 14, 2019, 02:48:41 pm
Mellor vs Miller might work as we are both missing 22nd and it would be Germans vs Americans.
Andy


Sorry  Andy my 500pt,  battle hardened elite panzer divisions platoon, is taking on a bunch of scrub newbies in green tomorrow.
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 15, 2019, 07:50:01 am
Damn right what-o...Toodle pip & down with the Nazis

MartinK
=========================================
Sorry, I mean "damn tooting pardner".  Getting confused...thought I was using my Home Guard  :o


Title: Re: Bolt Action escalation league
Post by: martink0646 on April 15, 2019, 07:58:51 am
Hi All,

Final list for the 22nd although we still have a couple of unconfirmed players listed below.  We are now past the deadline but if you want to play on the 22nd let me know as soon as possible.  Don't just turn up...there WON'T be a table for you

This gives us 22 players in total but of the confirmed players for the 22nd there are 15, meaning 8 tables.  I will bring my army & am planning to play James Batchelor but we have flexibility if we have no shows. I want everyone to have a game. 

You must let me know if your name is not confirmed below but you wish to paly on the 22nd or there will NOT be a table for you.

Tony Sansom - British (Sikhs)++++++++++++++++++++++++++Confirmed
Martin Knowles - US Battling Bastards of Bataan++++++++++++Confirmed* Playing on the 15th *
Paul Yamcha Smith - German SS+++++++++++++++++++++++Confirmed
Rob Farley - Chinese++++++++++++++++++++++++++++++++Confirmed
Chris Davies - Russians+++++++++++++++++++++++++++++Confirmed
'Boris' Dudley - Russians++++++++++++++++++++++++++++Confirmed
Grahame - British+++++++++++++++++++++++++++++++++Confirmed
Andy Mellor - Germans 19th Panzer Division+++++++++++++++Confirmed* Playing on the 15th *
Kevin Godbold - British
Phil J - Dak

Michael J Fox - Germans++++++++++++++++++++++++++++Confirmed
Andy Miller - US 1st Infantry Division+++++++++++++++++++Confirmed* Playing 29th (TBC)*
Stephen Butcher - (?)[/b][/i]
Daniel Phillips - Germans+++++++++++++++++++++++++++Confirmed
Mark Gilby - (?)
Gary Martin - Germans++++++++++++++++++++++++++++Confirmed
Simon Deane - Japanese+++++++++++++++++++++++++++Confirmed
Tom G - Romanians+++++++++++++++++++++++++++++++Confirmed
Phil Freer - Russians++++++++++++++++++++++++++++++Confirmed
Dale Robinson - Russians+++++++++++++++++++++++++++Confirmed
Newt - Finns++++++++++++++++++++++++++++++++++++Confirmed
James Batchelor - U.S. Airborne+++++++++++++++++++++++Confirmed
Title: Re: Bolt Action escalation league
Post by: Tom G on April 15, 2019, 04:18:37 pm
confirmed 22nd.
Title: Re: Bolt Action escalation league
Post by: tony on April 18, 2019, 07:02:19 pm
So seems more allied than axis quite happy to swop to german
Title: Re: Bolt Action escalation league
Post by: James Batchelor on April 19, 2019, 05:04:37 pm
Martin. I'm not around on Monday - forgotten it was Easter weekend, and we are away.
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 19, 2019, 10:09:16 pm
Quote from: tony on April 18, 2019, 07:02:19 pm
So seems more allied than axis quite happy to swop to german


I accepted that we are going to have some blue on blue so I'm fine with you running the Sikhs. Bring whatever you want run...don't worry about the match-ups :)

MartinK
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 19, 2019, 10:10:47 pm
Quote from: James Batchelor on April 19, 2019, 05:04:37 pm
Martin. I'm not around on Monday - forgotten it was Easter weekend, and we are away.


Thanks for letting me know. If you still want to join the league you can catch up anytime in the next 4 weeks.  Let me know which Monday is best & I'll run you through the game & play your first round killing two birds with one stone.

MartinK
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 19, 2019, 10:12:04 pm
Hi All,

Attached is the player pack for round one of the Bolt Action Escalation League. If you are playing on Monday (22nd), please download & read.  Thank you.

MartinK

(Also posted on FB)
Title: Re: Bolt Action escalation league
Post by: Rob Farley on April 19, 2019, 11:06:17 pm
Presumably James could play Andy on the 29th?
Title: Re: Bolt Action escalation league
Post by: Phil Freer on April 20, 2019, 04:12:57 pm
Sorry, but I don't understand the minor powers bonus.
Please can you explain what you mean by change the colour of the dice.
Title: Re: Bolt Action escalation league
Post by: Rob Farley on April 20, 2019, 04:20:54 pm
I'm assuming it means that we can replace the order dice that comes out of the bag with one that's a different colour, i.e. the other person has to activate a unit instead.
Title: Re: Bolt Action escalation league
Post by: Rob Farley on April 20, 2019, 04:38:22 pm
Martin, are you sure you want to go with 3 objective markers for the game? It's putting a huge emphasis on the dice roll to determine who places the first marker, in fact the whole game could be decided on that one roll.

Whover wins the roll winds up with two markers sat on their own baseline (perfectly legit, there's no minimum distance from the board edge), all they have to do is defend. There's no way for the enemy to even attempt to contest them until turn 4, more likely turn 5, and that would involve running the width of the table. Especially since you've banned forward deployment as well, which just makes the situation worse.

With 4 markers, both players would place 2 each. That would make things even and force them to actually engage with each other to avoid a draw.

I'm predicting some very dull, one-sided games, unless whoever wins the roll-off deliberately avoids the best tactical option.
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 20, 2019, 07:18:49 pm
Quote from: Rob Farley on April 20, 2019, 04:20:54 pm
I'm assuming it means that we can replace the order dice that comes out of the bag with one that's a different colour, i.e. the other person has to activate a unit instead.


Yes.  Basically, someone playing a minor power can choose to change the dice activation. e.g. they want the first dice out of the bag on a particular round but the opponent draws it then they can change it for one of theirs.  Since day one I have said that there will be a bonus for minor powers.  I wanted to encourage minor powers armies but in the end only two people have decided to go that route.  I was going to give them points originally but this way is more fun & they still have to earn the points.

MartinK
Title: Re: Bolt Action escalation league
Post by: Rob Farley on April 20, 2019, 07:27:42 pm
Quote from: martink0646 on April 20, 2019, 07:18:49 pm
I wanted to encourage minor powers armies but in the end only two people have decided to go that route. 

Three people.  ;D
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 20, 2019, 07:29:41 pm
Quote from: Rob Farley on April 20, 2019, 04:38:22 pm
Martin, are you sure you want to go with 3 objective markers for the game? It's putting a huge emphasis on the dice roll to determine who places the first marker, in fact the whole game could be decided on that one roll.

Whover wins the roll winds up with two markers sat on their own baseline (perfectly legit, there's no minimum distance from the board edge), all they have to do is defend. There's no way for the enemy to even attempt to contest them until turn 4, more likely turn 5, and that would involve running the width of the table. Especially since you've banned forward deployment as well, which just makes the situation worse.

With 4 markers, both players would place 2 each. That would make things even and force them to actually engage with each other to avoid a draw.

I'm predicting some very dull, one-sided games, unless whoever wins the roll-off deliberately avoids the best tactical option.


Hi Rob,

It's not quite that simple as there are two dice rolls...first to choose who places the objective first & then the second for table side.  If someone places two objectives on their backline then loses the dice roll to choose sides they have f!*ked themselves.  If we go with even numbers, especially at low points value, then I think we are guaranteeing draws & 5 objectives is too many for the force sizes.  I am happy with the number of objectives & don't really want to change it.

However, I could be persuaded to say all obectives have to be placed 6" either side of the centre line.......although I do like the jeopardy of risking everything on one roll of the dice i.e. placing two objectives clsoe to 'your' table edge & then losing the roll thereby handing the game to your opponent.  Sensible people will place it near the centre, gamblers & risk takers will not & they'll have a 50/50 chance of losing because of it.

I would rather give people the choice to behave badly & watch them get their fingers burned  ;D

Alternatively I could just place the objectives myself but I don't want to do that really.

Your thoughts....

MartinK
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 20, 2019, 07:30:43 pm
Quote from: Rob Farley on April 20, 2019, 07:27:42 pm
Quote from: martink0646 on April 20, 2019, 07:18:49 pm
I wanted to encourage minor powers armies but in the end only two people have decided to go that route. 

Three people.  ;D


Yes...overlooked Tom G!!!  :o
Title: Re: Bolt Action escalation league
Post by: Rob Farley on April 20, 2019, 07:33:45 pm
Quote from: martink0646 on April 20, 2019, 07:29:41 pm
Quote from: Rob Farley on April 20, 2019, 04:38:22 pm
Martin, are you sure you want to go with 3 objective markers for the game? It's putting a huge emphasis on the dice roll to determine who places the first marker, in fact the whole game could be decided on that one roll.

Whover wins the roll winds up with two markers sat on their own baseline (perfectly legit, there's no minimum distance from the board edge), all they have to do is defend. There's no way for the enemy to even attempt to contest them until turn 4, more likely turn 5, and that would involve running the width of the table. Especially since you've banned forward deployment as well, which just makes the situation worse.

With 4 markers, both players would place 2 each. That would make things even and force them to actually engage with each other to avoid a draw.

I'm predicting some very dull, one-sided games, unless whoever wins the roll-off deliberately avoids the best tactical option.


Hi Rob,

It's not quite that simple as there are two dice rolls...first to choose who places the objective first & then the second for table side.  If someone places two objectives on their backline then loses the dice roll to choose sides they have f!*ked themselves.  If we go with even numbers, especially at low points value, then I think we are guaranteeing draws & 5 objectives is too many for the force sizes.  I am happy with the number of objectives & don't really want to change it.

However, I could be persuaded to say all obectives have to be placed 6" either side of the centre line.......although I do like the jeopardy of risking everything on one roll of the dice i.e. placing two objectives clsoe to 'your' table edge & then losing the roll thereby handing the game to your opponent.  Sensible people will place it near the centre, gamblers & risk takers will not & they'll have a 50/50 chance of losing because of it.

I would rather give people the choice to behave badly & watch them get their fingers burned  ;D

Alternatively I could just place the objectives myself but I don't want to do that really.

Your thoughts....

MartinK

Ah, yes. Missed that detail. My bad.  :-[

Although I wish I was playing Finns. That could really work with Finns. Plus, then I'd have some army special rules to use, since you've decided to neuter both of mine.
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 21, 2019, 08:26:45 am
Quote from: Rob Farley on April 20, 2019, 07:33:45 pm
Quote from: martink0646 on April 20, 2019, 07:29:41 pm
Quote from: Rob Farley on April 20, 2019, 04:38:22 pm
Martin, are you sure you want to go with 3 objective markers for the game? It's putting a huge emphasis on the dice roll to determine who places the first marker, in fact the whole game could be decided on that one roll.

Whover wins the roll winds up with two markers sat on their own baseline (perfectly legit, there's no minimum distance from the board edge), all they have to do is defend. There's no way for the enemy to even attempt to contest them until turn 4, more likely turn 5, and that would involve running the width of the table. Especially since you've banned forward deployment as well, which just makes the situation worse.

With 4 markers, both players would place 2 each. That would make things even and force them to actually engage with each other to avoid a draw.

I'm predicting some very dull, one-sided games, unless whoever wins the roll-off deliberately avoids the best tactical option.


Hi Rob,

It's not quite that simple as there are two dice rolls...first to choose who places the objective first & then the second for table side.  If someone places two objectives on their backline then loses the dice roll to choose sides they have f!*ked themselves.  If we go with even numbers, especially at low points value, then I think we are guaranteeing draws & 5 objectives is too many for the force sizes.  I am happy with the number of objectives & don't really want to change it.

However, I could be persuaded to say all obectives have to be placed 6" either side of the centre line.......although I do like the jeopardy of risking everything on one roll of the dice i.e. placing two objectives clsoe to 'your' table edge & then losing the roll thereby handing the game to your opponent.  Sensible people will place it near the centre, gamblers & risk takers will not & they'll have a 50/50 chance of losing because of it.

I would rather give people the choice to behave badly & watch them get their fingers burned  ;D

Alternatively I could just place the objectives myself but I don't want to do that really.

Your thoughts....

MartinK

Ah, yes. Missed that detail. My bad.  :-[

Although I wish I was playing Finns. That could really work with Finns. Plus, then I'd have some army special rules to use, since you've decided to neuter both of mine.


Not done on purpose & definitely not personal Rob & only for the first round.  I might be going out on a limb here but I think you'll be alright :). It'll be interesting to see how that dice change works for you.
Title: Re: Bolt Action escalation league
Post by: Rob Farley on April 21, 2019, 03:11:35 pm
Quote from: martink0646 on April 21, 2019, 08:26:45 am
Quote from: Rob Farley on April 20, 2019, 07:33:45 pm
Quote from: martink0646 on April 20, 2019, 07:29:41 pm
Quote from: Rob Farley on April 20, 2019, 04:38:22 pm
Martin, are you sure you want to go with 3 objective markers for the game? It's putting a huge emphasis on the dice roll to determine who places the first marker, in fact the whole game could be decided on that one roll.

Whover wins the roll winds up with two markers sat on their own baseline (perfectly legit, there's no minimum distance from the board edge), all they have to do is defend. There's no way for the enemy to even attempt to contest them until turn 4, more likely turn 5, and that would involve running the width of the table. Especially since you've banned forward deployment as well, which just makes the situation worse.

With 4 markers, both players would place 2 each. That would make things even and force them to actually engage with each other to avoid a draw.

I'm predicting some very dull, one-sided games, unless whoever wins the roll-off deliberately avoids the best tactical option.


Hi Rob,

It's not quite that simple as there are two dice rolls...first to choose who places the objective first & then the second for table side.  If someone places two objectives on their backline then loses the dice roll to choose sides they have f!*ked themselves.  If we go with even numbers, especially at low points value, then I think we are guaranteeing draws & 5 objectives is too many for the force sizes.  I am happy with the number of objectives & don't really want to change it.

However, I could be persuaded to say all obectives have to be placed 6" either side of the centre line.......although I do like the jeopardy of risking everything on one roll of the dice i.e. placing two objectives clsoe to 'your' table edge & then losing the roll thereby handing the game to your opponent.  Sensible people will place it near the centre, gamblers & risk takers will not & they'll have a 50/50 chance of losing because of it.

I would rather give people the choice to behave badly & watch them get their fingers burned  ;D

Alternatively I could just place the objectives myself but I don't want to do that really.

Your thoughts....

MartinK

Ah, yes. Missed that detail. My bad.  :-[

Although I wish I was playing Finns. That could really work with Finns. Plus, then I'd have some army special rules to use, since you've decided to neuter both of mine.


Not done on purpose & definitely not personal Rob & only for the first round.  I might be going out on a limb here but I think you'll be alright :). It'll be interesting to see how that dice change works for you.

All I know is, I'm scrambling to come up with a list that'll work for this scenario and within the framework of the league. The nice themed approach that I discussed with you a few weeks ago has been knocked on the head by your house-rules.
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 21, 2019, 10:21:02 pm
Hi Rob,

There was no attempt to hobble you in the decision regarding forward deployment, you did not enter my thoughts but I don't want to ruin your game so I could allow forward deployment.

However, I don't want it to be an auto-win for you & I think you are more than capable of winning without the forward deployment. If you can say to me that you have a massive handicap without it & will struggle to compete then I'll allow it but if you can play & compete without it then that would be an interesting challenge for you?

Let me know your thoughts.

Martin
Title: Re: Bolt Action escalation league
Post by: Michael on April 21, 2019, 11:08:05 pm
I'm in American Marines.
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 22, 2019, 07:50:25 am
Quote from: Michael on April 21, 2019, 11:08:05 pm
I'm in American Marines.

Hi Michael,

Is this a brand new entry & will you be there tonight?  Can you let me know your surname please? The deadline was last week as we are a bit tight for space & wanted to work out how many tables we needed but I'm 99.99999% certain we'll get you a game.  Make sure you download the players pack & read it.

Cheers.

MartinK
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 22, 2019, 08:31:08 am
Player pairings for the 1st Round

Tony Sansom (Brit)   vs Paul Yamcha Smith (Ger)
Rob Farley (Chn)      vs Chris Davies (Rus)
'Boris' Dudley (Rus)   vs Michael J Fox (Ger)
Grahame (Brit)         vs Dan Daniel Phillips (Ger)
Gary Martin (Ger)     vs Dale Robinson (Rus)
Newt (Fin)              vs Phil Freer (Rus)
Tom G (Rom)           vs Michael (US)

That will be 7 tables.  All tables will be 4'x4' so when you arrive, if you could identify your opponent & set up your table that will be much appreciated.  I will bring my army so can step in to even things up if we have any no shows.

These are the people who have confirmed to me that they are coming.  If anyone is planning to come & hasn't already confirmed let me know via FB or the forum as there won't be a table for you if you don't.  If you are confirmed & can't make it tonight PLEASE let me know as soon as possible today.  Thank you.
Title: Re: Bolt Action escalation league
Post by: martink0646 on April 26, 2019, 04:08:46 pm
Here are the preliminary standings after the first round (with a couple of games left to be played;

Grahame                  9 pts
Rob                         9 pts
'Boris Dudley            8 pts
Gary Martin              8 pts
Phil F                       8 pts
Andy Mellor              8 pts (Added 3 pts for an objective)
Paul Yamcha Smith   5 pts
Tony Sansom           5 pts
Phil J                       5 pts
Chris Davies            4 pts
Michael J Fox           3 pts
Martin Knowles        1 pt
Title: Re: Bolt Action escalation league
Post by: Andy Miller on April 30, 2019, 06:56:22 pm
Martin,
For info - I will be present on 27/05 for round 2
Andy
Title: Re: Bolt Action escalation league
Post by: Rob Farley on May 16, 2019, 10:28:59 am
Just in case people aren't aware, as of yesterday there's a new FAQ/errata document for Bolt Action.

As with the last few updates, it appears to have been written by someone with only a passing familiarity with the Bolt Action rules. One of the answers manages to not only contradict the rulebook, it actually contradicts itself.  :rolleyes:
Title: Re: Bolt Action escalation league
Post by: martink0646 on May 21, 2019, 08:44:26 pm
Bolt Action Escalation League - Round 2 - Monday 27th May - 750 points

Next week is the 2nd round of the league which is going to be 750pts. Can people let me know their availability as soon as possible as I'm working out the pairings now. If you can't make it, no problem just let me know so I can pair you with other players who will be unavailable. The player pack is attached below. It is a book mission with a slight twist so please make sure you read it...carefully. Also, free units are allowed this round so fill your boots if your army gets freebies.
Title: Re: Bolt Action escalation league
Post by: Gary Martin on May 22, 2019, 07:39:29 am
I will be there
Title: Re: Bolt Action escalation league
Post by: Grahame on May 22, 2019, 10:28:57 am
I'll be there
grahame
Title: Re: Bolt Action escalation league
Post by: Chris Davies on May 22, 2019, 10:34:36 am
Signing up!
Title: Re: Bolt Action escalation league
Post by: Daniel Phillips on May 22, 2019, 11:38:07 am
I'll be there.
Title: Re: Bolt Action escalation league
Post by: Andy Miller on May 22, 2019, 02:33:30 pm
I'll be there
Title: Re: Bolt Action escalation league
Post by: Rob Farley on May 22, 2019, 08:43:10 pm
Probably should have asked this before, but what does "successful tank assault" actually mean? Strictly speaking, this would be an assault by a tank but I don't think that's what you had in mind given the follow-up rules.

Assuming that it's infantry assaulting a tank, what's the definition of "successful"? Do you just have to make contact? Cause a hit? Cause damage? Destroy it?

Which definition of "tank" are we using? Does it have to be a tank or are we using the definition from p110 of the rulebook (i.e. any vehicle with armour 8+)? Or the definition from p112 (any fully enclosed armoured vehicle)?

Sorry. This is what happens when I start thinking about things.
Title: Re: Bolt Action escalation league
Post by: Tom G on May 22, 2019, 10:07:26 pm
Will be there.
Title: Re: Bolt Action escalation league
Post by: Phil Freer on May 23, 2019, 05:49:08 pm
I will be there.
Title: Re: Bolt Action escalation league
Post by: Rob Farley on May 24, 2019, 11:06:52 pm
Quote from: Rob Farley on May 22, 2019, 08:43:10 pmProbably should have asked this before, but what does "successful tank assault" actually mean? Strictly speaking, this would be an assault by a tank but I don't think that's what you had in mind given the follow-up rules.

Assuming that it's infantry assaulting a tank, what's the definition of "successful"? Do you just have to make contact? Cause a hit? Cause damage? Destroy it?

Which definition of "tank" are we using? Does it have to be a tank or are we using the definition from p110 of the rulebook (i.e. any vehicle with armour 8+)? Or the definition from p112 (any fully enclosed armoured vehicle)?

Sorry. This is what happens when I start thinking about things.
Follow up question:
The objective says "using a squad". Does this mean that other types of infantry unit (HQs, teams etc) don't count? As it stands, a Russian/Japanese/Chinese player couldn't score this objective if they assaulted with a tank hunter team, which seems odd.
Title: Re: Bolt Action escalation league
Post by: martink0646 on May 25, 2019, 11:55:57 pm
Hi Rob,

Thanks for pointing out my shonkily written objective  :embarrassed:  :laugh: . Tank = 8+ Armour vehicle, Squad = any infantry, weapons or HQ team that destroy said 'tank' following the rules for 'Infantry assaulting vehicles on P112/113.

I hope that's clearer :)
Title: Re: Bolt Action escalation league
Post by: martink0646 on May 26, 2019, 12:12:29 am
2nd Round Pairings

Gary M      vs Grahame
Andy Mellor  vs Boris D
Michael J F  vs Tony S
Phil F      vs Rob
Tom G        vs Dale
Dan P        vs Andy Miller
Newt        vs Chris D

That wasn't too hard, the way the points table looked worked quite well in avoiding 'blue on blue' in the match ups.

If I've left anyone out let me know. I will trun up with my army so if we've got any drop outs we will make sure that everyone has a game :)
Title: Re: Bolt Action escalation league
Post by: Phil Freer on May 27, 2019, 05:20:36 pm
I'm afraid I will have to drop out tonight.
Sorry Rob.
Please leave me out of this round, unless there is anyone else not coming tonight and they wish to play at another point.
Title: Re: Bolt Action escalation league
Post by: martink0646 on May 29, 2019, 06:18:40 pm
Hi Phil,

If you want to catch up, I need to get my game in so I can play on any of the next three weeks.  Let me know if you are interested with the date if you are.

MartinK
Title: Re: Bolt Action escalation league
Post by: Phil Freer on June 02, 2019, 07:00:26 pm
Short notice, but can you do tomorrow, 3rd June?
Title: Re: Bolt Action escalation league
Post by: martink0646 on June 03, 2019, 08:18:26 am
Sorry Phil, other plans now.  I am free the next two weeks.

MartinK
Title: Re: Bolt Action escalation league
Post by: Phil Freer on June 03, 2019, 08:29:56 pm
Next Monday ok for you, Martin?
Title: Re: Bolt Action escalation league
Post by: martink0646 on June 07, 2019, 06:36:35 pm
Hi Phil,

The 10th?  That will be great.  See you Monday.

MartinK
Title: Re: Bolt Action escalation league
Post by: martink0646 on June 19, 2019, 06:53:19 pm
Hi All,

Next week, the 24th is the 3rd Round of the Bolt Action Escaltion League. This rounds level is 1,000 points with no restrictions. The player pack will be out shortly & I would like to try & gauge who will be coming on Monday night so I can make out some match-ups.  If you can let me know ASAP if you will be there or not that will be invaluable.

Many thanks.

MartinK
Title: Re: Bolt Action escalation league
Post by: martink0646 on June 19, 2019, 07:23:56 pm
Bolt Action Escalation League Round 3 Player Pack
Title: Re: Bolt Action escalation league
Post by: Gary Martin on June 19, 2019, 10:24:42 pm
I'll be there
Title: Re: Bolt Action escalation league
Post by: Daniel Phillips on June 20, 2019, 09:21:07 am
I'll be there.
Title: Re: Bolt Action escalation league
Post by: Grahame on June 20, 2019, 10:18:46 pm
rules question - in this scenario do reserves come on into your deployment quarter or anywhere along your long table edge?
Grahame
Title: Re: Bolt Action escalation league
Post by: Rob Farley on June 20, 2019, 10:26:50 pm
Anywhere along your long table edge. It's a standard scenario.
Title: Re: Bolt Action escalation league
Post by: Gary Martin on June 22, 2019, 11:14:50 am
Quote from: Rob Farley on June 20, 2019, 10:26:50 pmAnywhere along your long table edge. It's a standard scenario.

Just had a look at scenarios and above and have 2 queries?

1. The base rules for reserves coming only say 'units in reserve can be ordered onto the table with an advance or run'. Other than specific scenario's the assumption is they come on 'your long table edge'. In this scenario it requires you to further pick a quarter of your table edge, in which you deploy. It can certainly be argued that reserves should also follow that in this scenario.

2. The other player gets the 'opposite quarter'. Does this mean directly opposite or diagonally opposite? (Or either?)

I played the scenario a couple of months ago and we took it diagonally opposite and reserves coming on from the chosen quarter. As we went through the game and at the end we did discuss whether or not this was correct, but came to no conclusion. I have checked the latest FAQ, downloaded from Warlord this morning and there is no clarification. Personally I have no issue either which way, but it would be helpful for Martin to rule for Monday.
Title: Re: Bolt Action escalation league
Post by: Rob Farley on June 22, 2019, 12:31:49 pm
You also pick a long table edge at the same time you pick a quarter. I agree that it would make sense for reserve troops to come on from your quarter rather than your long edge but there's nothing in the scenario to say they do. I've played this scenario at multiple tournaments and that's always how it's been played.

And it's diagonally opposite corners.

If Martin wants to change that, that's up to him of course. It's balanced either way.
Title: Re: Bolt Action escalation league
Post by: martink0646 on June 24, 2019, 03:21:42 pm
Hi All,

Rob's correct. Long table edge, opposite quarters.  The rule book doesn't clarify in words but there is a diagram - Scenario 12.  If you wish to play coming on in your own quarter I don't mind as long as you both play the same rules.  Also, bear in mind there is no outflanking in this scenario.

Cheers all.

MartinK