Peterborough Wargames Club

Games => Campaigns => Topic started by: Rob Farley on December 15, 2016, 11:54:26 pm

Title: A Clash of Kings
Post by: Rob Farley on December 15, 2016, 11:54:26 pm
Ok, so as I mentioned elsewhere I've had the idea of doing a campaign based around the War of the Five Kings from the Song of Ice and Fire novels (or the Game of Thrones TV series if you prefer). I'm still working out details so absolutely nothing's decided yet, but I wouldn't be looking to start this straight away in February so people would have a chance to get an army together.

There's plenty of cheap army options out there, plastic medieval and/or fantasy ranges that would work great (Fireforge, Conquest, Perry, Gripping Beast, LotR, Frostgrave etc).

I'm still deciding on which ruleset to use. The current contenders are
- Some combination of Lion Rampant and/or Dragon Rampant (an option I'm hereby referring to as Direwolf Rampant)
- War and Conquest, which would require writing some army lists
- A variation on God of Battles, since I have the text for the two unpublished historical editions

I'd like to run with God of Battles, since it's one of the best rulesets I've ever played. It would be a hybrid of the fantasy and historical versions with customised army lists, and I'd provide the rules for everybody, but it'll take a fair bit of work to get it all sorted out. There's a good chance I'll wind up running with Direwolf Rampant as the easy option. ::)

I also need to figure out a campaign system, which would have to be very different to the Warhammer/Kings of War system I wrote. What would people want from the campaign? Maps? Plotted army movement? Or something more abstract, just an excuse to play games?

Let me know what you think, and if you'd be interested.
Title: Re: A Clash of Kings
Post by: Carl Fisher on December 16, 2016, 08:52:38 am
Certainly the Osprey rules are easy to play. See my other post - I have just ordered Dragon Rampant for Christmas reading!
Title: Re: A Clash of Kings
Post by: Pippa Peile on December 16, 2016, 11:50:02 am
Osprey rules are a good option as cheap, easy to play and easily accessible. Also don't require huge model counts so there's a possibility we may actually be playing with fully painted armies  ;)
Having said that, I'm quite happy to try any rules that suit you but if there are rules that less people are familiar with or are less easy to get hold of, it will probably put more work onto your shoulders.

As far as campaign rules, I think it lends itself to a more narrative style of campaign. I'd be interested to see something perhaps with multi players allied to each other, similar to how historical campaigns like Gary's Waterloo campaign are run, but that of course depends on how many want to take part. I'm far less interested in league tables of who is the best player etc as it can get very boring when the same people win or lose all the time (It works fine in stand alone games to have a league table like BA, I just see this as being more about the story, probably because I love the books) The other advantage to running it more like a historical campaign is it is easier for people to dip in and out if there is the odd week people can't make and having multi players per "team" takes the pressure off less experienced players so they can just concentrate on enjoying the game. I do appreciate not everyone thinks like this though!

For myself, I see campaigns as a chance to play a ruleset regularly, so that I get to know some of the more subtle points, really just an excuse to play games! But of course what you are proposing here is games tied together by probably my favourite books as a theme, and that's pretty damn exciting whatever you decide to go with  ;D
Title: Re: A Clash of Kings
Post by: Daniel Phillips on December 16, 2016, 01:49:41 pm
Love to play something Game of Thrones. Maps with plotted army movement would be great. Would work with either the normal "pins in a map with with set movements" style or alternatively doing it narratively like we did in Gary's campaign.

As for the rules I've never played War and Conquest (heard some good reviews though). Out of the others I'd say God of Battles is by far the better choice as it's a good game and it avoids Dragon Rampant's appalling activation rules - Each unit must test to act each turn but if you fail any activation roll your turn ends which means with a bit of bad luck your whole army does nothing for 3 turns.
Title: Re: A Clash of Kings
Post by: Pippa Peile on December 16, 2016, 01:54:20 pm
Quote from: Daniel Phillips on December 16, 2016, 01:49:41 pm
Each unit must test to act each turn but if you fail any activation roll your turn ends which means with a bit of bad luck your whole army does nothing for 3 turns.


Like Black Powder then. Oh the frustration! We could always house rule on this if we do end up using rampant.
Title: Re: A Clash of Kings
Post by: Daniel Phillips on December 16, 2016, 02:04:44 pm
Worse than Black Powder, at least with that you could still role for another command after a fail.

A house ruled version could be good, other than the activation Dragon Rampant is a nice system.
Title: Re: A Clash of Kings
Post by: Rob Farley on December 17, 2016, 12:45:56 am
Quote from: Pippa Peile on December 16, 2016, 11:50:02 am
Osprey rules are a good option as cheap, easy to play and easily accessible. Also don't require huge model counts so there's a possibility we may actually be playing with fully painted armies  ;)
Having said that, I'm quite happy to try any rules that suit you but if there are rules that less people are familiar with or are less easy to get hold of, it will probably put more work onto your shoulders.

My issue with Dragon Rampant (I still need to get Lion Rampant to compare and contrast) is that there's no real variety, every force is made up of skirmishers of one kind or another and it doesn't quite fit with what I imagine for the background.

War and Conquest is the other end of the scale and is most suited to big battles with massed armies. Perfect for what I'm imagining, but it's a big outlay for people to get those armies together (and, as you say, painted). Plus, the rulebook is more expensive (£20-25, depending where you get it).

God of Battles fits in the middle, model count is slightly higher than [insert animal here] Rampant (but not by much) but it has a mix of formed units and skirmishers that would help capture the differences between the kingdoms. Forces from the Iron Islands, the North and the Reach should not look or play the same way. The rules would be free, as I would be supplying a substantially modified version. But that's a lot more effort on my part, so it may come down to just how lazy I'm feeling. ::)

Quote from: Pippa Peile on December 16, 2016, 11:50:02 am
As far as campaign rules, I think it lends itself to a more narrative style of campaign. I'd be interested to see something perhaps with multi players allied to each other, similar to how historical campaigns like Gary's Waterloo campaign are run, but that of course depends on how many want to take part. I'm far less interested in league tables of who is the best player etc as it can get very boring when the same people win or lose all the time (It works fine in stand alone games to have a league table like BA, I just see this as being more about the story, probably because I love the books) The other advantage to running it more like a historical campaign is it is easier for people to dip in and out if there is the odd week people can't make and having multi players per "team" takes the pressure off less experienced players so they can just concentrate on enjoying the game. I do appreciate not everyone thinks like this though!

For myself, I see campaigns as a chance to play a ruleset regularly, so that I get to know some of the more subtle points, really just an excuse to play games! But of course what you are proposing here is games tied together by probably my favourite books as a theme, and that's pretty damn exciting whatever you decide to go with  ;D

I do want to run with a more narrative campaign, as most of the big events in the war actually happen off the battlefield and it should be possible to win every battle but lose the war. It's a fine line to tread though, I don't want to eliminate players just because they chose to attend the wrong wedding. :o

Not familiar with Gary's Waterloo campaign, in fact I've not really taken part in any purely narrative campaigns before so this is new territory. Happy to accept suggestions.

A lot of it is going to come down to how many people are interested. Multiple players per side sounds great, but it does mean we need a lot more players.
Title: Re: A Clash of Kings
Post by: Gary Martin on December 17, 2016, 09:40:34 am
I would be keen to play. I also prefer the narrative campaign as this means each decision made by all the players has an impact. Army lists can't be stock full of elite hard to beat infantry or cavalry because outside of the set piece battles a greater variety of capability is required.
I didn't use too many campaign defined set rules for the 100 day campaign. The key was always the quality of orders submitted, with clear objectives linked to a well defined overall strategy. The allies fought a number of good battles often at difficult odds, but because they lacked a clear strategy, the results rarely achieved what the outcome deserved.
There was no real set distance a force might move per day. I judged that from the clarity of a forces orders against weather, geography and enemy activity. Eg blue force wants to move along a main road to seize a town on a major road junction which the CinC has identified as a key part of the strategic plan. It is 20 odd miles away but the force is led by strong cavalry elements which could be able to counter enemy cavalry. I would allow the blue force to reach the objective. If the red force had sufficient force to make a battle and indicated a desire to fight then that would be a battle to be fought on a campaign night. Alternatively if on route there were a couple of defendable points, such as river crossings, a small village, and red had a clear plan to fall back in bounds, maybe gather sufficient force to defend a point, then I would delay the advance and either use the defence as a battle or just state the blue had halted for the night. Again this decision may be influenced by how firm the blue orders were framed and the personality of the generals. The numbers of cavalry available, the level of interest shown by the generals in the gathering of intelligence, both tactically and strategically. What this does mean is a lot of work for the person running the campaign. It also precludes that person participating as a player.
Because the generals in the 100 days are reasonably well defined in terms of personality this makes life easier, although I did try a little to manipulate which player got which general to play. However as the players in the campaign weren't really on any extreme of the scale, ultra aggressive or ultra cautious, this didn't really apply. I did try to make sure that the army CinCs had a reasonable knowledge of the period and tactics.
Title: Re: A Clash of Kings
Post by: Mike Whitaker on December 17, 2016, 03:58:02 pm
Quote from: Daniel Phillips on December 16, 2016, 02:04:44 pm
Worse than Black Powder, at least with that you could still role for another command after a fail.

A house ruled version could be good, other than the activation Dragon Rampant is a nice system.

Blitzkrieg Commander. *twitch*
Title: Re: A Clash of Kings
Post by: Andy Mellor on December 17, 2016, 08:21:54 pm
Why not use two rule sets, one month you could have skirmish one on one games, with simple missions (capture watch tower, retrieve documents etc) then have a bigger multi-player using different rules.
The results of the skirmish games effecting the big battle? (note before the battle to a sub commander - "this cause is lost, preserve your force and withdraw" or any other underhand political backstabbing)
Title: Re: A Clash of Kings
Post by: Daniel Phillips on December 17, 2016, 10:36:30 pm
Quote from: Rob Farley on December 17, 2016, 12:45:56 am
War and Conquest is the other end of the scale and is most suited to big battles with massed armies. Perfect for what I'm imagining, but it's a big outlay for people to get those armies together (and, as you say, painted). Plus, the rulebook is more expensive (£20-25, depending where you get it).


Thinking of the battles in the book I'd say a massed battle game is more suitable than a skermish system. To bring the cost and painting time down we could always go with a scale smaller than 28mm.
Title: Re: A Clash of Kings
Post by: Rob Farley on December 17, 2016, 11:55:19 pm
This is going to be 28mm, or I'm not taking part. :P
Plus I'm assuming Pippa's Lannisters are that scale.
Title: Re: A Clash of Kings
Post by: Rob Farley on December 18, 2016, 11:02:39 pm
OK, two things regarding Direwolf Rampant.

Firstly, prospective house rule. If you fail an ordered activation test your turn will end immediately if either of the following conditions have been met:

If you've managed to activate three units then you've had enough of a turn to have an impact. On the other hand, I figure that if you have managed to fail three activation tests then your dice really do hate you and you may as well write the turn off as a bad idea.

Secondly, I've attached some first draft army lists for the various kingdoms, designed using Dragon Rampant. Let me know what you think.
Title: Re: A Clash of Kings
Post by: Pippa Peile on December 19, 2016, 12:44:50 pm
Quote from: Rob Farley on December 17, 2016, 11:55:19 pm
This is going to be 28mm, or I'm not taking part. :P
Plus I'm assuming Pippa's Lannisters are that scale.

Yes to 28mm, mainly made up of Fireforge models
Title: Re: A Clash of Kings
Post by: Carl Fisher on December 19, 2016, 01:16:15 pm
Those list look good - what figure number per unit?
Title: Re: A Clash of Kings
Post by: AndyHawes on December 19, 2016, 02:29:12 pm
Standard unit sizes in Dragon Rampant are:

Formed/warband type infantry (incl missile troops such as xbows or longbows): 12
All Cavalry:6
Skirmishers/scouts: 6

Dragon rampant allows 'reduced model units' so you could field a unit of 3 knights and each has 2 wounds, or single model units representing a rock hard hero, so 1 knight with 6 wounds. Works well! Also allows monsters etc to be fielded...

House rule looks ok. Or you could do what The men Who Would be Kings does and a failed activation is simply that and you carry on til you've tried to activate everything!! That works too.

The other issue with 'Rampants' is an enforced 3" between units which can be a pain in bigger games with multi players. I did a 'Romans Rampant' game where we reduced that to 2" which looked better and although only an inch less, worked well...you could reduce it to an inch and that'd work too, I suspect...
Title: Re: A Clash of Kings
Post by: Carl Fisher on December 23, 2016, 06:23:14 pm
OK so when I went to shelf a new copy of Dragon Rampant, guess what I found. You have a copy of DR already there.

So anyone want a copy going cheap? £7?

Title: Re: A Clash of Kings
Post by: Rob Farley on December 23, 2016, 07:00:38 pm
Osprey games are like that. I had two copies of In Her Majesty's Name for a while. ::)
Title: Re: A Clash of Kings
Post by: Grahame on January 02, 2017, 10:38:31 am
Count me in - I think 28 mm and the Osprey route is the one to go in terms of access for club members who may not already be tooled up with barbarian/medieval/renaissance figures already. There are lots of cheap plastic figures out there now eg the new barbarian figures released for Frostgrave would make great wildlings and ebay is awash with old Brettonian/Empire/undead figures from GW. We could start with skirmishing and work towards mass battles as Andy M suggested.
Winter has arrived!
Grahame
Title: Re: A Clash of Kings
Post by: Rob Farley on January 31, 2017, 02:08:56 pm
OK, so I've finally got my copy of Lion Rampant and after comparing the two rulesets I've been able to put together the rules for Direwolf Rampant. I've attached the rules, this covers both the game and campaign rules in a narrative campaign format with minimalist rules. I've also updated the army lists, also attached.

I have officially gone with the lazy option. I'm not giving up on the other options for bigger battles, but this is a good place to start.

I was thinking we could start this in April, to give people a chance to get their armies together. I also want to get a few games in in the meantime to field test the rules changes.

So now I just need to know who's definitely interested and which house you're going to represent.
Title: Re: A Clash of Kings
Post by: Carl Fisher on January 31, 2017, 02:23:57 pm
OK So I have read the books - and forgotten most of the excessive detail, and not watched the TV.

So - Rob can you or someone provide suitable suggestions for the types of figure to represent each unit in the army list?

So for example are Knights best represented by Fireforge Teuntonics or Perry WoR?

Just a rough guide.
Title: Re: A Clash of Kings
Post by: Rob Farley on January 31, 2017, 03:49:01 pm
Well, Westeros is loosely based on medieval Europe and the styles vary between the different kingdoms. So either of those would be suitable, depending on which house you're looking to represent.

One possible guide:
(http://big.assets.huffingtonpost.com/westeros_with_logo900.png)

So that would suggest Perry knights for the Westerlands or the Reach, Fireforge Teutonics for the Riverlands. But it's really all in the interpretation.
Title: Re: A Clash of Kings
Post by: Pippa Peile on February 02, 2017, 01:46:41 pm
I'm officially in with Lannisters. Ash will be in but not sure on house, he was looking at Baratheon but I'll check!
Title: Re: A Clash of Kings
Post by: Pippa Peile on February 02, 2017, 01:55:47 pm
So I guess that means I'll be supporting Joffrey's claim to the throne, Long Live the King! (Although I suspect not too long!)
Title: Re: A Clash of Kings
Post by: AndyHawes on February 03, 2017, 01:05:41 pm
Well, I have not read the books, have only watched 3 episodes of season one of the 5 season boxed set and have no useful models, but I would like to play as I love the 'Rampant' systems...

I quite fancy the Stormlands, purely because of a kick-ass House Baratheon wallpaper I saw when Googling this yesterday...

Time to trawl EBAY for old GW Brettonian plastics!!!   ;D
Title: Re: A Clash of Kings
Post by: Rob Farley on February 03, 2017, 01:23:03 pm
Quote from: AndyHawes on February 03, 2017, 01:05:41 pm
Well, I have not read the books, have only watched 3 episodes of season one of the 5 season boxed set and have no useful models, but I would like to play as I love the 'Rampant' systems...

I quite fancy the Stormlands, purely because of a kick-ass House Baratheon wallpaper I saw when Googling this yesterday...

Time to trawl EBAY for old GW Brettonian plastics!!!   ;D

Don't bother with Ebay, I have a LOT of old plastic Bretonnians I'm looking to get rid of. ;D
Title: Re: A Clash of Kings
Post by: AndyHawes on February 03, 2017, 01:56:31 pm
Aha... This could be beneficial to us both then!

I'll put together a list of what  think I'd like and you can tell me what you've got and how much you want for 'em!  ;D
Title: Re: A Clash of Kings
Post by: Mike Whitaker on February 03, 2017, 02:13:52 pm
Decisions, decisions:

I have shitloads of Parthians, or shedloads of Norman cavalry and a few foot, or loads of Saxons.

Thoughts?
Title: Re: A Clash of Kings
Post by: Carl Fisher on February 03, 2017, 02:16:07 pm
Or add it to your list of GSD and start from scratch! I am sure you have a whole pile of suitable lead or plastic!
Title: Re: A Clash of Kings
Post by: Carl Fisher on February 03, 2017, 02:17:19 pm
I think I am going to use it as a reason to get painting some Perry WotR, supplemented by GW.
Title: Re: A Clash of Kings
Post by: Pippa Peile on February 03, 2017, 04:41:46 pm
My stuff's mainly Fireforge. Bought them years ago because I liked them and never did much with them. I started painting up as Lannisters last year just to do something with the models so this is the perfect excuse to finish them. Just need to find some clansmen now for the bellicose foot.
Title: Re: A Clash of Kings
Post by: Rob Farley on February 03, 2017, 05:51:32 pm
Frostgrave barbarians would make great clansmen. Or wildlings. Or even Night's Watch.
Title: Re: A Clash of Kings
Post by: Andy Mellor on February 03, 2017, 08:40:24 pm
Like to join the North, using Normans as Roose Boltons Army of Dreadfort. Loads of cavalry.!!
Title: Re: A Clash of Kings
Post by: Gary Martin on February 06, 2017, 01:37:37 pm
Count me in for the Westerlands...
Title: Re: A Clash of Kings
Post by: Rob Farley on February 07, 2017, 09:38:43 pm
Ok then, so far we have...

Me - House Uller
Pippa - House Lannister
Ash - House Manderley
Andy H - House Arryn
Mike - Night's Watch
Gary - Westerlands
Andy M2 - House Bolton
Carl - House Tyrell
Grahame - Wildlings
Dan - House Mallister
Tom - House Targaryen
Andy B - Dorne

Anyone else?
Title: Re: A Clash of Kings
Post by: Carl Fisher on February 08, 2017, 09:42:50 am
For variety I shall go for The Reach (House Tyrell).
Title: Re: A Clash of Kings
Post by: AndyHawes on February 09, 2017, 04:48:31 pm
Ref my choice of Baratheon, I'd rather not do the yellow stag on green of Renly, but prefer the black stag on gold (or black stag on a red flaming heart on gold of Stannis). Just cos I'm sick of painting green on my Wood Elves!!  ;D Hope that's ok...
Title: Re: A Clash of Kings
Post by: Rob Farley on February 09, 2017, 05:12:08 pm
Fine by me, list updated accordingly.

If anybody wants some inspiration as to which house you want to field, check out http://awoiaf.westeros.org/index.php/Houses_of_Westeros (http://awoiaf.westeros.org/index.php/Houses_of_Westeros). It's also good even if you want to field one of the great houses (Lannister, Baratheon etc) as they'd be bound to include knights from other allied houses as sworn swords.
Title: Re: A Clash of Kings
Post by: Mike Whitaker on February 09, 2017, 09:51:09 pm
Considering either Saxons for House Stark (I already have the banner) or some Frostgrave soldiers as Night Watch.

When are you planning on starting this?
Title: Re: A Clash of Kings
Post by: Rob Farley on February 10, 2017, 12:18:13 am
Well, I said April unless anyone has any objections. So far, nobody's commented either way.
Title: Re: A Clash of Kings
Post by: Carl Fisher on February 10, 2017, 10:49:22 am
April works for me.
Title: Re: A Clash of Kings
Post by: AndyHawes on February 13, 2017, 12:18:57 am
I may (will) not have it painted by then, but happy to start in April. Aiming to have the 24 archer models done by end of the month, which would be a start!!  :D
Title: Re: A Clash of Kings
Post by: Grahame on February 13, 2017, 03:11:39 pm
Count me in as wildlings - I have giants!
Winter is coming.......
Grahame
Title: Re: A Clash of Kings
Post by: AndyHawes on March 01, 2017, 06:57:57 pm
Just a 'heads up' that I need to alter my chosen allegiance - I want to use the models from this warband as allies for my Wood Elves in the big Dragon Rampant game Andy Mac and I are doing at Hereward this year and need to use a colour scheme that doesn't include tons of yellow to make the models really stand out as separate from the Elves (who have yellow shields).

So I'd like to be 'The Knights of the Vale' instead, please. Nice blue and white colour scheme!!! Hope that doesn't mess anything up organisationally!!! I know that in the story they stand aloof from early fighting, but I didn't think that was a reason to ignore them for the campaign!!
Title: Re: A Clash of Kings
Post by: Tom G on March 14, 2017, 08:04:44 pm
Well I fold I'm in.

Seeing as my army will mostly be mounted (brettonians)  and foot knights could any of the GOT savvy recommend a house for me?

Secondly in terms of  novels I need to read to get the back ground should I start with the first novel or can I just read clash of kings?

Thanks.
Title: Re: A Clash of Kings
Post by: Tom G on March 14, 2017, 09:57:00 pm
Ok so decided on House Bulwer under house Tyrell in the reach.
Title: Re: A Clash of Kings
Post by: Rob Farley on March 15, 2017, 01:31:51 pm
Interesting choice, the head of House Bulwer is a 7 year old girl so I think it's safe to say she wouldn't be commanding the army personally. ;D
Title: Re: A Clash of Kings
Post by: Daniel Phillips on March 15, 2017, 03:53:33 pm
Quote from: Tom G on March 14, 2017, 08:04:44 pm
Secondly in terms of  novels I need to read to get the back ground should I start with the first novel or can I just read clash of kings?


Definitely read them in order from the start.
Title: Re: A Clash of Kings
Post by: Tom G on March 15, 2017, 05:10:34 pm
Quote from: Rob Farley on March 15, 2017, 01:31:51 pm
Interesting choice, the head of House Bulwer is a 7 year old girl so I think it's safe to say she wouldn't be commanding the army personally. ;D


Lmao may have overlooked that point erm no unless anyone knows of any miniature of a 7 year old knight.

Quote from: Daniel Phillips on March 15, 2017, 03:53:33 pm
Quote from: Tom G on March 14, 2017, 08:04:44 pm
Secondly in terms of  novels I need to read to get the back ground should I start with the first novel or can I just read clash of kings?


Definitely read them in order from the start.


Thanks will do.
Title: Re: A Clash of Kings
Post by: Tom G on March 15, 2017, 07:28:19 pm
Ok after the 7 year old girl revelation and to keep things interesting I will go with the armies of Daenerys Stormborn and play as The East. Final answer!
Title: Re: A Clash of Kings
Post by: Rob Farley on March 15, 2017, 09:53:00 pm
Well, the 7 year old isn't a showstopper. I'm sure she has an uncle, or someone else to lead the army. Not every force has to be lead directly by the head of house.

Case in point, Andy's playing House Arryn and their lord is only 5 years old. But they have a lot of loyal knights and bannermen so there's no problem fielding them with someone else in command.
Title: Re: A Clash of Kings
Post by: Pippa Peile on March 16, 2017, 12:21:33 pm
Quote from: Rob Farley on March 15, 2017, 09:53:00 pm
Well, the 7 year old isn't a showstopper. I'm sure she has an uncle, or someone else to lead the army. Not every force has to be lead directly by the head of house.

Case in point, Andy's playing House Arryn and their lord is only 5 years old. But they have a lot of loyal knights and bannermen so there's no problem fielding them with someone else in command.


And I'm playing a Lannister Army with neither Tywin or Jaime anywhere on the field  ;D
Title: Re: A Clash of Kings
Post by: Pippa Peile on March 16, 2017, 12:23:44 pm
Quote from: Daniel Phillips on March 15, 2017, 03:53:33 pm
Quote from: Tom G on March 14, 2017, 08:04:44 pm
Secondly in terms of  novels I need to read to get the back ground should I start with the first novel or can I just read clash of kings?


Definitely read them in order from the start.

If you've not already purchased the books, I have a spare copy of first book free to a good home.
Title: Re: A Clash of Kings
Post by: Pippa Peile on March 16, 2017, 03:52:28 pm
https://cmon.com/news/cmon-limited-announces-a-song-of-ice-and-fire-tabletop-miniatures-game-3f2b5240-6cf8-4ef5-ab1d-c58d8d23527a

Also just in case anyone was interested, CMON have just announced an official A song of fire and ice game!
Title: Re: A Clash of Kings
Post by: Daniel Phillips on March 16, 2017, 04:44:58 pm
Quote from: Tom G on March 15, 2017, 07:28:19 pm
Ok after the 7 year old girl revelation and to keep things interesting I will go with the armies of Daenerys Stormborn and play as The East. Final answer!


The head of the house does not need to lead the army in person. Also you said your models were mostly Brettonians? These would work much better for The Reach than The armies of Daenerys Stormborn as the Reach has armoured knights whereas Daenerys' mounted troops are Dothraki who fight with swords and bows and don't wear armour.
Title: Re: A Clash of Kings
Post by: Tom G on March 16, 2017, 05:45:08 pm
Quote from: Daniel Phillips on March 16, 2017, 04:44:58 pm
Quote from: Tom G on March 15, 2017, 07:28:19 pm
Ok after the 7 year old girl revelation and to keep things interesting I will go with the armies of Daenerys Stormborn and play as The East. Final answer!


The head of the house does not need to lead the army in person. Also you said your models were mostly Brettonians? These would work much better for The Reach than The armies of Daenerys Stormborn as the Reach has armoured knights whereas Daenerys' mounted troops are Dothraki who fight with swords and bows and don't wear armour.


Yes I didn't realise that there were nomad horsemen in game of thrones but I have loads of them that I am currently painting and should have the army done in 2 weeks! Its the main reason I am going for Drothraki and for other more scaly reasons.... A lot of other people are doing knight type Westeros lists so I thought I would do something a bit different.
Quote from: Pippa Peile on March 16, 2017, 12:23:44 pm
Quote from: Daniel Phillips on March 15, 2017, 03:53:33 pm
Quote from: Tom G on March 14, 2017, 08:04:44 pm
Secondly in terms of  novels I need to read to get the back ground should I start with the first novel or can I just read clash of kings?


Definitely read them in order from the start.

If you've not already purchased the books, I have a spare copy of first book free to a good home.


That would be great thanks Pippa.
Title: Re: A Clash of Kings
Post by: Daniel Phillips on March 17, 2017, 10:25:21 am
Sounds good. All we need now is some Nights Watch and Iron Born and I think we have ever major faction represented.

Rob - Think I'm going for House Mallister.
Title: Re: A Clash of Kings
Post by: Pippa Peile on March 17, 2017, 12:22:02 pm
Tom, will bring book Monday
Title: Re: A Clash of Kings
Post by: Andy Mellor on March 17, 2017, 04:00:39 pm
Found out I can't paint flayed men on shields. House Boltons insignia now a flayed Mr blobby or spider!!
Title: Re: A Clash of Kings
Post by: Pippa Peile on March 17, 2017, 04:13:36 pm
Quote from: Andy Mellor on March 17, 2017, 04:00:39 pm
Found out I can't paint flayed men on shields. House Boltons insignia now a flayed Mr blobby or spider!!

I had to paint a simple tree on some of my shields, after three attempts it still looks like something a five year old did in finger painting
Title: Re: A Clash of Kings
Post by: AndyHawes on March 20, 2017, 01:04:20 pm
Quote from: Pippa Peile on March 17, 2017, 04:13:36 pm
Quote from: Andy Mellor on March 17, 2017, 04:00:39 pm
Found out I can't paint flayed men on shields. House Boltons insignia now a flayed Mr blobby or spider!!

I had to paint a simple tree on some of my shields, after three attempts it still looks like something a five year old did in finger painting


Another reason for me switching allegiance to House Arryn - Veni Vedi Vici do waterslide transfers of a swooping eagle and of a variety of crescent moons... Blue shield, white transfers - Bob's your uncle!!!  ;D
Title: Re: A Clash of Kings
Post by: Rob Farley on March 27, 2017, 02:25:15 am
Updated campaign rules and army lists attached. I've tweaked the recovery and recruitment rules, plus I've added a new special rule for Dornish and Dothraki horses. Take a look and let me know what you think.
Title: Re: A Clash of Kings
Post by: Tom G on March 27, 2017, 05:55:50 am
The rule for thoroughbreds is at bottom of page 2 on the army list if anyone like me can't find it. Looks fine to me and takes my list up to a nice round 30 points.
Title: Re: A Clash of Kings
Post by: Andrew Beer on March 27, 2017, 05:49:02 pm
Hi,

I'd like to join the campaign? Dorne list.
Will the max / min number of  units be applied?
Title: Re: A Clash of Kings
Post by: Mike Whitaker on March 27, 2017, 05:52:30 pm
Quote from: Daniel Phillips on March 17, 2017, 10:25:21 am
Sounds good. All we need now is some Nights Watch...


You rang?
Title: Re: A Clash of Kings
Post by: Rob Farley on March 28, 2017, 12:15:26 am
Quote from: Andrew Beer on March 27, 2017, 05:49:02 pm
I'd like to join the campaign? Dorne list.
Will the max / min number of  units be applied?

You're on the list.

I hadn't really thought about the number of units. Dragon Rampant and Lion Rampant have different limits, DR's are simpler and more flexible so I think we'll run with those. A minimum of 4 units, maximum of 12 (though we can increase that to 15 since we're using 30 point forces).

Fewer than 4 really isn't viable, you'll just get outmaneuvered (as Tom found out tonight). More than 15 (which would have to be some kind of peasant swarm) doesn't sound particularly fun for either player.

If anyone has other opinions, please say so.

On a related note, the campaign rules still need some tweaks. They work OK for the winners but I need some way to cope with the situation when a losing player takes big casualties and earns zero glory, as this has happened in the last 4 test games. In 3 of those games the player was left with no viable army afterwards. It's realistic, but not much fun for the player. Suggestions?
Title: Re: A Clash of Kings
Post by: Mike Whitaker on March 28, 2017, 12:32:53 pm
Hrm.

Anyone any suggestions for cavalry to match the Frostgrave soldiers or barbarians?
Title: Re: A Clash of Kings
Post by: Carl Fisher on March 28, 2017, 12:39:12 pm
Fireforge - with Head and Equipment Swaps from Frostgrave?

Or possibly GB Arab Horse again Head and Equipment Swaps?
Title: Re: A Clash of Kings
Post by: Andy Mellor on March 29, 2017, 08:26:54 am
Quote from: Rob Farley on March 28, 2017, 12:15:26 am
Quote from: Andrew Beer on March 27, 2017, 05:49:02 pm
I'd like to join the campaign? Dorne list.
Will the max / min number of  units be applied?

You're on the list.

I hadn't really thought about the number of units. Dragon Rampant and Lion Rampant have different limits, DR's are simpler and more flexible so I think we'll run with those. A minimum of 4 units, maximum of 12 (though we can increase that to 15 since we're using 30 point forces).

Fewer than 4 really isn't viable, you'll just get outmaneuvered (as Tom found out tonight). More than 15 (which would have to be some kind of peasant swarm) doesn't sound particularly fun for either player.

If anyone has other opinions, please say so.

On a related note, the campaign rules still need some tweaks. They work OK for the winners but I need some way to cope with the situation when a losing player takes big casualties and earns zero glory, as this has happened in the last 4 test games. In 3 of those games the player was left with no viable army afterwards. It's realistic, but not much fun for the player. Suggestions?


Some possibilities :-
Everyone has a 12 point reserve force which may be called upon to make up some losses. If you are wiped out then "send a raven" to receive 30 points of troops, this puts you in the bad books with your benefactor and needs to have some negative effect for winning the campaign but could be nullified by spending glory?
The problem with a limited number of dragons could be resolved if they are only every wounded (hence 12 pts reserve) maybe missing the next battle, and only killed by a character with valyrian steel/Wight blade?
Title: Re: A Clash of Kings
Post by: Carl Fisher on March 29, 2017, 09:02:11 am
Regarding Dragons - it would be very difficult to totally Kill a 12pt Dragon - but for all Multi-wound creatures I suggest the following -

1 dice per point, as normal, but 2 or less - permanent wound - reduce the points by 1. 3 or 4 wounded - this wound can be healed (same cost as replacement in a unit), 5 or 6 Recovered.
Title: Re: A Clash of Kings
Post by: Andrew Beer on March 29, 2017, 11:52:40 am
As this is Game of Thrones then winning the Iron Thrones I believe is the goal.
Maybe glory could be me about a choice been extra units or Iron Thrones points , winning of the campaign is player with highest Iron Thrones points, this makes it a choice between extra troops ( poss next game only?) and winning the campaign. Both players list would be reset to 30 points for next game plus glory spend. Extra troops for one game only would limit run away armies.
What do you think?
Title: Re: A Clash of Kings
Post by: Tom G on March 29, 2017, 07:16:03 pm
Quote from: Andrew Beer on March 29, 2017, 11:52:40 am
As this is Game of Thrones then winning the Iron Thrones I believe is the goal.
Maybe glory could be me about a choice been extra units or Iron Thrones points , winning of the campaign is player with highest Iron Thrones points, this makes it a choice between extra troops ( poss next game only?) and winning the campaign. Both players list would be reset to 30 points for next game plus glory spend. Extra troops for one game only would limit run away armies.
What do you think?


I second this idea.
Title: Re: A Clash of Kings
Post by: AndyHawes on March 30, 2017, 01:50:59 pm
Some good suggestions. I was worried about the original post-game sequence from my many games of DR - the loser rarely scores much glory and often loses a lot of models which, in campaign terms is no fun as a player.

In fact, any system that relies on using Glory points to top up an army or to trade for Iron Throne points or whatever, is difficult for a player who loses a game simply because he or she may not have much (any) Glory to barter with.

Maybe one option is to allow each player a starting value of Iron Throne Points (say 100...) and they can then use those to help replace casualties. Obviously, as players win games, they will gain Iron Throne points (e.g. 10pts for a win). Players don't have to lose any points for losing a battle, but they obviously don't gain any either, although you could allocate an addition 1 IT point for each unit over half strength left on the table to each army, so even a losing army could gain IT points for turning up and fighting hard. The overall campaign winner would be the one with most IT points at the end. Glory then simply becomes a way of measuring the victory in each game.

Obviously, a system like that would need MUCH more careful thought than I have been able to put into this while writing it over a sandwich break...  ;D We used to use a similar system with 7 a side kiddie cricket when I was teaching - each team started with 100 runs and each player who was 'out' lost the team 10 runs, with each pair of batsmen facing 2 overs (so each one could be 'out' more than once but equally had lots of chances to score runs). Used to work well...
Title: Re: A Clash of Kings
Post by: Pippa Peile on March 31, 2017, 02:18:05 pm
Quote from: Tom G on March 29, 2017, 07:16:03 pm
Quote from: Andrew Beer on March 29, 2017, 11:52:40 am
As this is Game of Thrones then winning the Iron Thrones I believe is the goal.
Maybe glory could be me about a choice been extra units or Iron Thrones points , winning of the campaign is player with highest Iron Thrones points, this makes it a choice between extra troops ( poss next game only?) and winning the campaign. Both players list would be reset to 30 points for next game plus glory spend. Extra troops for one game only would limit run away armies.
What do you think?


I second this idea.

Agree with this.  Make the point of winning glory points about your overall score and maybe a tiny benefit going into next game but campaigns where there is a massive advantage / disadvantage to winning or losing are just no fun in long run. Then people who care about such things have something to get their teeth into and people who just want an excuse for a fun game and don't care who wins overall are not going to be pushed out.
Title: Re: A Clash of Kings
Post by: Mike Whitaker on March 31, 2017, 02:23:42 pm
With Pippa etc on this.

Title: Re: A Clash of Kings
Post by: Carl Fisher on March 31, 2017, 02:33:53 pm
Me too - having suffered in previous campaigns when an army/force cannot recoup or increase compared to opponents, even after the first round, and ends in a cycle of constant lost games because you are fighting with one hand tied.

This rewards winners, but does no penalise losers.

Also would make the end of game sequence shorter and less cumbersome.

Title: Re: A Clash of Kings
Post by: Grahame on April 02, 2017, 09:08:06 am
Keep it simple - no post battle sequence. Glory points go into the 'iron throne' fund/account of each player. So at the end of the game all that you need to know is winner/loser and how many Glory points have been used or generated.
All players always start with 30 pts on the grounds that in Game of Thrones no one seems to run out of troops. Glory points could be used to influence a game by allowing them to be spent on rerolls [but  you can't reroll a reroll] eg if you don't like your leader trait roll you can 'buy' another go or you have a particular bad shooting set of dice or you really want to get that counter charge.
However I also suggest that there is a limit on the number of GP that can be spent in a game eg 5 and that they are represented by tokens that you cash in as they are used and it is declared at the start of the game how many you will be using. Those GP declared at the start of a game are lost from your account even if you don't use them all in the game.
Using GP to buy rerolls gives those who have won a game a possible reward but doesn't actively penalise those who have lost.
Grahame
Title: Re: A Clash of Kings
Post by: Andy Mellor on April 02, 2017, 12:54:07 pm
I like the idea of spending glory in a game, adds that unpredictability of intrigue (possibly even being give some from another player?)
Title: Re: A Clash of Kings
Post by: Pippa Peile on April 03, 2017, 11:13:39 am
Quote from: Andy Mellor on April 02, 2017, 12:54:07 pm
I like the idea of spending glory in a game, adds that unpredictability of intrigue (possibly even being give some from another player?)


Really like the idea of giving glory points out to another player. However to make it work there would have to be an advantage to giving them.
So off top of my head, could you have it so that each player can officially declare support for another player, and that the number of other houses supporting you would make a difference to overall winner. 

For example, say I'm having a bad time and losing a lot, but Grahame is in the running for the lead, he might give me some glory points in exchange for my support, maybe a one off or maybe a qty each remaining game, in return my Lannisters declare open support for him which gives him additional points when tallying up who gets Iron Throne. Maybe how well I do will then have an impact on the final score, so if Ash is also losing, and makes a similar pact with Rob, then Rob will have an advantage to seeing me defeated by Ash.
If you really wanted to make it thematic there could be some way in which in the scenario above for example, I have an opportunity to also double cross Graham if one of his opponents wants my favour instead and is willing to pay more glory points for it.
Just a start point to get you thinking! but something like this would be really thematic, a bit different to anything else we've done and if we incorporate the idea of everyone starts on 30 points each time, not penalise more inexperienced players.
Title: Re: A Clash of Kings
Post by: Mike Whitaker on April 03, 2017, 11:20:13 am
Oo. Like that.
Title: Re: A Clash of Kings
Post by: Gary Martin on April 03, 2017, 02:07:07 pm
Quote from: Pippa Peile on April 03, 2017, 11:13:39 am
Quote from: Andy Mellor on April 02, 2017, 12:54:07 pm
I like the idea of spending glory in a game, adds that unpredictability of intrigue (possibly even being give some from another player?)


Really like the idea of giving glory points out to another player. However to make it work there would have to be an advantage to giving them.
So off top of my head, could you have it so that each player can officially declare support for another player, and that the number of other houses supporting you would make a difference to overall winner. 

For example, say I'm having a bad time and losing a lot, but Grahame is in the running for the lead, he might give me some glory points in exchange for my support, maybe a one off or maybe a qty each remaining game, in return my Lannisters declare open support for him which gives him additional points when tallying up who gets Iron Throne. Maybe how well I do will then have an impact on the final score, so if Ash is also losing, and makes a similar pact with Rob, then Rob will have an advantage to seeing me defeated by Ash.
If you really wanted to make it thematic there could be some way in which in the scenario above for example, I have an opportunity to also double cross Graham if one of his opponents wants my favour instead and is willing to pay more glory points for it.
Just a start point to get you thinking! but something like this would be really thematic, a bit different to anything else we've done and if we incorporate the idea of everyone starts on 30 points each time, not penalise more inexperienced players.

Up for that. A bit of diplomacy...
Title: Re: A Clash of Kings
Post by: Grahame on April 03, 2017, 04:54:55 pm
I'll start the politics  - as a Wildling [and not in the running for the iron throne] I would be willing to support any who would let me settle on their lands to escape the white walkers..........
Grahame
Title: Re: A Clash of Kings
Post by: Andrew Beer on April 04, 2017, 07:46:03 am
I like the idea of spending glory in a game, adds that unpredictability of intrigue (possibly even being give some from another player?)
[/quote]

Really like the idea of giving glory points out to another player. However to make it work there would have to be an advantage to giving them.
So off top of my head, could you have it so that each player can officially declare support for another player, and that the number of other houses supporting you would make a difference to overall winner. 

For example, say I'm having a bad time and losing a lot, but Grahame is in the running for the lead, he might give me some glory points in exchange for my support, maybe a one off or maybe a qty each remaining game, in return my Lannisters declare open support for him which gives him additional points when tallying up who gets Iron Throne. Maybe how well I do will then have an impact on the final score, so if Ash is also losing, and makes a similar pact with Rob, then Rob will have an advantage to seeing me defeated by Ash.
If you really wanted to make it thematic there could be some way in which in the scenario above for example, I have an opportunity to also double cross Graham if one of his opponents wants my favour instead and is willing to pay more glory points for it.
Just a start point to get you thinking! but something like this would be really thematic, a bit different to anything else we've done and if we incorporate the idea of everyone starts on 30 points each time, not penalise more inexperienced players.
[/quote]
Up for that. A bit of diplomacy...
I slept on this an believe this is do able.
Our leader's could all start at the bottom of a table, winning games and having players support us could move our Leader up the table, each step could improve our Leader benefits (see Leader charts), Glory could be spent on game benefits: re-rolls (specifically named pre game), assignation of another factions leader, damaging units etc.
To gain another players support benefits you would need to pay the glory cost for at least on action in their next game. This action would cost double glory points, it's always more costly to get another person to do your dirty work for you.
What do you think?
Title: Re: A Clash of Kings
Post by: Andy Mellor on April 04, 2017, 03:17:49 pm
Quote from: Grahame on April 03, 2017, 04:54:55 pm
I'll start the politics  - as a Wildling [and not in the running for the iron throne] I would be willing to support any who would let me settle on their lands to escape the white walkers..........
Grahame


Any wildlings found on or near my land will be flayed!!!!
However I'm willing to give you as much land as needed in Dorne?
Title: Re: A Clash of Kings
Post by: Mike Whitaker on April 04, 2017, 04:03:32 pm
Quote from: Andy Mellor on April 04, 2017, 03:17:49 pm
However I'm willing to give you as much land as needed in Dorne?


Is that yours to offer? :D
Title: Re: A Clash of Kings
Post by: Andrew Beer on April 04, 2017, 04:55:05 pm
I slept on this an believe this is do able.
Our leader's could all start at the bottom of a table, winning games and having players support us could move our Leader up the table, each step could improve our Leader benefits (see Leader charts), Glory could be spent on game benefits: re-rolls (specifically named pre game), assignation of another factions leader, damaging units etc.
To gain another players support benefits you would need to pay the glory cost for at least on action in their next game. This action would cost double glory points, it's always more costly to get another person to do your dirty work for you.
What do you think?
Title: Re: A Clash of Kings
Post by: Gary Martin on April 04, 2017, 07:40:30 pm
Quote from: Grahame on April 03, 2017, 04:54:55 pm
I'll start the politics  - as a Wildling [and not in the running for the iron throne] I would be willing to support any who would let me settle on their lands to escape the white walkers..........
Grahame

The Westerlands will welcome you and provide some land in return for fealty and on condition of serving for up to 2 months a year in the Army of Westerlands if required. We treat with honesty and respect...
Title: Re: A Clash of Kings
Post by: Daniel Phillips on April 19, 2017, 12:19:49 pm
To avoid being left with a non viable force you could just go with a minimum recovery, ie-

Roll a D6, +1 if the unit suvived, +1 if you won the game.
1 = 25% loses recoved
2-3 = 50% loses recoved
4-5 = 75% loses recoved
6+ = All loses recoved

Also I'd base the penalty to courage tests due to losses on the size of the unit at  the start of the battle.
This works as a unit that starts at say 75% have less staying power (as it will not take many losses to push it down to 50%) but is not going to run at the first casualty.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Alternatively if youd rather go with always having a full army how about something like-

All destroyed units are replaced with a newly raised unit.
All other units return to full strength.

A newly raised unit has a 1 point penalty to its courage, orders and any specials (rolls for counter charge etc).

If a newly raised unit survives the battle with at least 75% strength remaining it no longer counts as newly raised.

If a non-newly raised unit survives the battle with at least 75% strength remaining it gains a veteran ability.

If a unit with veteran abilities takes over 50% losses roll a D6 for each ability, on a 1-3 it is lost as the replacement troops dilute the quality of the unit. This roll is at -1 if the unit took over 75% losses.

Veteran abilities are-
+1 to courage
-1 to the number needed to carry out an order (each order may only be improved by 1)
-1 to the number required to perform an action such as counter charge (again each may only be improved once)
Title: Re: A Clash of Kings
Post by: Gary Martin on April 27, 2017, 06:55:28 pm
Rob
Will you have a roster template to ensure we give you the right info in the correct order, which may help simplify your post battle admin?
Gary
Title: Re: A Clash of Kings
Post by: Rob Farley on August 09, 2017, 12:56:19 am
Ok, since none of the people who said they could do a better set of campaign rules have done so, I've had another crack at it. Stripped out most of the post-battle sequence, stripped out the narrative elements for a more standard challenge mechanic (with a map) and updated a couple of the house rules. Plus I added the army of the dead and fixed a few minor issues with the other army lists.

As always, let me know what you think and if you're still interested.
Title: Re: A Clash of Kings
Post by: Tom G on August 09, 2017, 07:16:55 pm
After a quick read through looks good Rob and I am in.

As my Dragon will be my army general you can still go dragon slaying!
Title: Re: A Clash of Kings
Post by: Carl Fisher on August 17, 2017, 02:27:54 pm
I have also given a quick read - and it looks good.
Title: Re: A Clash of Kings
Post by: Rob Farley on August 20, 2017, 08:14:27 pm
Ok, so Grahame, Mike, Ash and Pippa have also confirmed that they're still interested so I guess we should make a start. As I understand it, the last Monday in the month is still without a campaign so how about starting on September 25th? That gives people six weeks to finish (or start) painting armies.

I was thinking we run it for six months. Assuming we have to skip either December or January (due to Christmas, the AGM etc) we'd finish in March and could top it off with an all-day game/big battle.

Thoughts?
Title: Re: A Clash of Kings
Post by: Carl Fisher on August 21, 2017, 09:12:22 am
Works for me.
Title: Re: A Clash of Kings
Post by: Mike Whitaker on August 21, 2017, 01:14:38 pm
Moi aussi. (I am an Australian?)
Title: Re: A Clash of Kings
Post by: Gary Martin on August 21, 2017, 02:09:43 pm
Good for me
Title: Re: A Clash of Kings
Post by: Andy Mellor on August 21, 2017, 05:11:27 pm
Best start sharpening knives!! People just don't flay themselves.
Title: Re: A Clash of Kings
Post by: Daniel Phillips on August 22, 2017, 12:09:24 pm
I'm still in.
Title: Re: A Clash of Kings
Post by: Andrew Beer on August 22, 2017, 06:52:19 pm
I'm also still in.
Title: Re: A Clash of Kings
Post by: Shawn Comer on August 25, 2017, 03:15:12 pm
I realize I'm a bit late to the party, but is it too late to throw my hat in the ring for this as well? Unfortunately, I would also need to borrow an army, or very quickly purchase one and paint them if there isn't anything available.
Title: Re: A Clash of Kings
Post by: Rob Farley on August 25, 2017, 06:46:01 pm
You're more than welcome to join in, the more the merrier as far as I'm concerned. How familiar are you with Lion/Dragon Rampant? Did you have anything in mind for an army, any preference as to which House you'd represent?

I don't have a spare force available (not one that's suitable for the background anyway) but if you do get yourself a new army don't worry if it's not painted up for the start of the campaign. I'm sure you won't be the only one.
Title: Re: A Clash of Kings
Post by: Shawn Comer on August 27, 2017, 11:38:19 am
Quote from: Rob Farley on August 25, 2017, 06:46:01 pm
You're more than welcome to join in, the more the merrier as far as I'm concerned. How familiar are you with Lion/Dragon Rampant? Did you have anything in mind for an army, any preference as to which House you'd represent?

I don't have a spare force available (not one that's suitable for the background anyway) but if you do get yourself a new army don't worry if it's not painted up for the start of the campaign. I'm sure you won't be the only one.


I am not very familiar with the rules beyond a glance at what was attached earlier. From what I've gathered I should be looking for 28mm figures with 12 infantry to a unit and 6 cavalry/skirmishers to a unit, correct?

I will represent House Harlaw from the Iron Islands as it appears the Islands aren't represented yet. Plus, I'll be able to use them for Vikings in other games.
Title: Re: A Clash of Kings
Post by: Rob Farley on August 27, 2017, 01:25:14 pm
Sounds good to me. There's a few weeks to get some practice games in, but it's a straightforward system to wrap your head around.
Title: Re: A Clash of Kings
Post by: Rob Farley on September 02, 2017, 08:14:26 pm
OK, one more update to the rules. Hopefully this should be the last one, as I really can't think of anything else that needs addressing. The campaign rules are the same as last time, I've just fixed an issue with one of the boasts in Lion Rampant that doesn't quite work with larger forces.

I've also added two more armies to the lists, but I think everybody's decided by now so that shouldn't be an issue.

Grahame, I've been thinking about giants and changed them to Elite Foot rather than Greater Warbeasts. This helps distinguish them from mammoths, slows them down (6" movement rather than 10") but makes them more reliable with better move and defence values and no wild charge. It also adds the option for a missile attack, whether that's thrown rocks or one of those awesome giant bows that they had in the TV series is up to you. Let me know what you think, I can always change it back.
Title: Re: A Clash of Kings
Post by: AndyHawes on September 03, 2017, 06:04:51 pm
House Arryn will be getting off its backside and joining in, although it'll probably all be unpainted for the start of the campaign!  ;D
Title: Re: A Clash of Kings
Post by: Matt Challinor on September 04, 2017, 05:27:43 pm
Hello there,

I was down at the Hereward show yesterday and really enjoyed the old hammer style Dragon Rampant game that you guys put on, been thinking about attending the club for some time. I played as the Elves with Rob in case you can't put a face to the name.

Are there any spaces left to join in on the campaign? I've been putting together a force based around ASoIaF after seeing the stuff on Lead Adventure.

So far I have some House Stark and House Glover stuff put together from fireforge, conquest and gripping beast kits. I'd be up for finishing either off to join in from the 25th onwards (I have 24 points but could add another 6 to bring it up to 30 easily), so if anyone else isn't doing one of those two houses that'd be ace.



Title: Re: A Clash of Kings
Post by: Rob Farley on September 04, 2017, 11:48:46 pm
There's definitely room for more, and nobody's playing as Stark or Glover yet so you're more than welcome.
Title: Re: A Clash of Kings
Post by: Rob Farley on September 05, 2017, 12:03:32 am
OK, so an updated list of participants, organised by initial affiliation.

Sworn to King Joffrey
Pippa - House Lannister

Sworn to King Renley
Carl - House Tyrell

Sworn to Robb Stark
Matt - House Stark/House Glover
Andy M2 - House Bolton
Andy H - House Arryn
Dan - House Mallister
Ash - House Manderley

Sworn to Balon Greyjoy
Andy B - House Greyjoy
Shawn - House Harlaw

Sworn to Queen Daenerys
Tom - House Targaryen

Currently Neutral/Undeclared
Me - House Uller
Mike - Night's Watch
Grahame - Wildlings
Gary - House Tarbeck

Don't feel bound to stick to these affilations. ;D Also, remember that you'll all need some tokens to mark your position and victories on the map. Something reasonably distinctive would be good.
Title: Re: A Clash of Kings
Post by: Pippa Peile on September 05, 2017, 12:07:30 pm
Quote from: Rob Farley on September 05, 2017, 12:03:32 am

Don't feel bound to stick to these affilations. ;D Also, remember that you'll all need some tokens to mark your position and victories on the map. Something reasonably distinctive would be good.


What sort of thing for tokens? Just a bit of card or something mounted on a base or what?

Title: Re: A Clash of Kings
Post by: Rob Farley on September 05, 2017, 12:59:57 pm
Something flat and distinctive that can be easily blu-tacked to the map.
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 05, 2017, 01:21:17 pm
How many is 'some'?
Title: Re: A Clash of Kings
Post by: Rob Farley on September 05, 2017, 02:04:05 pm
One for your initial starting position and one per victory, so I suspect some people won't need more than one for the duration of the campaign. :D
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 05, 2017, 02:25:06 pm
Ok - general note for all - find me a suitable image of your forces badge/totem animal and I'll see what I can 3D print :D (No charge, 'cause it's fun).

Useful places to look:

https://www.yeggi.com/q/the+game+of+thrones+sigil/
https://www.thingiverse.com/thing:2437350
Title: Re: A Clash of Kings
Post by: Rob Farley on September 05, 2017, 05:07:21 pm
Well, if all you want is an image...
(http://awoiaf.westeros.org/images/thumb/4/4c/House_Uller.svg/900px-House_Uller.svg.png)
Also, to save some time...
(http://awoiaf.westeros.org/images/thumb/3/31/House_Tyrell.svg/375px-House_Tyrell.svg.png)(http://awoiaf.westeros.org/images/thumb/d/d5/House_Lannister.svg/375px-House_Lannister.svg.png)
(http://awoiaf.westeros.org/images/thumb/3/32/House_Harlaw.PNG/375px-House_Harlaw.PNG)(http://awoiaf.westeros.org/images/thumb/b/b4/House_Arryn.svg/375px-House_Arryn.svg.png)
(http://awoiaf.westeros.org/images/thumb/7/7e/House_Stark.svg/375px-House_Stark.svg.png)(http://awoiaf.westeros.org/images/thumb/8/83/House_Manderly.PNG/375px-House_Manderly.PNG)
(http://awoiaf.westeros.org/images/thumb/e/e5/House_Mallister.png/375px-House_Mallister.png)(http://awoiaf.westeros.org/images/thumb/7/76/Bolton.png/375px-Bolton.png)
(http://awoiaf.westeros.org/images/thumb/3/3d/House_Glover.PNG/375px-House_Glover.PNG)(http://awoiaf.westeros.org/images/thumb/1/1e/House_Targaryen.svg/375px-House_Targaryen.svg.png)
;D
Title: Re: A Clash of Kings
Post by: Pippa Peile on September 07, 2017, 01:49:50 pm
Quote from: Mike Whitaker on September 05, 2017, 02:25:06 pm
Ok - general note for all - find me a suitable image of your forces badge/totem animal and I'll see what I can 3D print :D (No charge, 'cause it's fun).



If you were able to do ours that would be lovely!
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 07, 2017, 02:43:40 pm
Quote from: Pippa Peile on September 07, 2017, 01:49:50 pm
Quote from: Mike Whitaker on September 05, 2017, 02:25:06 pm
Ok - general note for all - find me a suitable image of your forces badge/totem animal and I'll see what I can 3D print :D (No charge, 'cause it's fun).

If you were able to do ours that would be lovely!

Um, don't you HAVE a 3D printer??? :D
Title: Re: A Clash of Kings
Post by: Pippa Peile on September 07, 2017, 02:53:35 pm
Quote from: Mike Whitaker on September 07, 2017, 02:43:40 pm
Quote from: Pippa Peile on September 07, 2017, 01:49:50 pm
Quote from: Mike Whitaker on September 05, 2017, 02:25:06 pm
Ok - general note for all - find me a suitable image of your forces badge/totem animal and I'll see what I can 3D print :D (No charge, 'cause it's fun).

If you were able to do ours that would be lovely!

Um, don't you HAVE a 3D printer??? :D

Ha then you'll have to give him a lesson on how to convert an image to a suitable file to print!
Title: Re: A Clash of Kings
Post by: Tom G on September 07, 2017, 03:25:17 pm
Quote from: Mike Whitaker on September 05, 2017, 02:25:06 pm
Ok - general note for all - find me a suitable image of your forces badge/totem animal and I'll see what I can 3D print :D (No charge, 'cause it's fun).

Useful places to look:

https://www.yeggi.com/q/the+game+of+thrones+sigil/
https://www.thingiverse.com/thing:2437350


Thanks Mike either of the house Targaryen with the three headed dragon on either of the links looks great. The second link is more tokeny and maybe easier but whichever one is easier to print for you.
Title: Re: A Clash of Kings
Post by: Carl Fisher on September 07, 2017, 03:58:14 pm
Quote from: Mike Whitaker on September 05, 2017, 02:25:06 pm
Ok - general note for all - find me a suitable image of your forces badge/totem animal and I'll see what I can 3D print :D (No charge, 'cause it's fun).

Useful places to look:

https://www.yeggi.com/q/the+game+of+thrones+sigil/
https://www.thingiverse.com/thing:2437350


So the Tyrell Sigil from thingiverse looks good to me - for me!
Title: Re: A Clash of Kings
Post by: Shawn Comer on September 07, 2017, 04:03:41 pm
The scythe Rob posted is perfect for me. Thanks!
Title: Re: A Clash of Kings
Post by: Pippa Peile on September 07, 2017, 04:30:38 pm
I could do the Lannister one quite easily from the thingiverse file but if you were able to come up with something for the merman of Manderley that would be good!
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 07, 2017, 09:06:43 pm
I'll have a play over the weekend and see what I can print up.

They'll be on grey filament, so you will need to paint them. Undercoat + acrylics seem to work fine.
Title: Re: A Clash of Kings
Post by: Gary Martin on September 08, 2017, 11:32:16 am
House Tarbeck of the Westerlands. Thought to be wiped out by incedious Lannisters but seemingly resurgent.

Title: Re: A Clash of Kings
Post by: Rob Farley on September 08, 2017, 02:28:17 pm
Quote from: Gary Martin on September 08, 2017, 11:32:16 am
House Tarbeck of the Westerlands. Thought to be wiped out by incedious Lannisters but seemingly resurgent.

Ah, the ones that didn't get a song written about them. ;D

List updated.
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 11, 2017, 03:10:45 pm
What size bases are folks using for foot?
Title: Re: A Clash of Kings
Post by: Carl Fisher on September 11, 2017, 03:16:22 pm
I am using 20mm Square for foot and 25x50mm for Mounted. Don't think base size really matters.
Title: Re: A Clash of Kings
Post by: Pippa Peile on September 11, 2017, 03:39:33 pm
Our foot is on 25mm rounds , again with 25x50 for horses
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 11, 2017, 03:49:38 pm
Followup question - do folks think Night Watch cavalry should be throwing spear or bow armed? (They're Light Foot as per Rob's lists).
Title: Re: A Clash of Kings
Post by: Rob Farley on September 11, 2017, 03:57:10 pm
I'm on 20mm rounds for infantry, 25x50mm ovals for cavalry. But like Carl said, exact size doesn't matter much.

And I'd go with bows for the Night's Watch.
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 11, 2017, 04:11:55 pm
Quote from: Rob Farley on September 11, 2017, 03:57:10 pm
And I'd go with bows for the Night's Watch.

Damn. Was afraid you were going to say that :D
Title: Re: A Clash of Kings
Post by: Rob Farley on September 17, 2017, 04:03:47 pm
OK, I've had a few questions from various people about the rules so I've done what should hopefully be the final update (and yes, I know I said that last time).

Also, I'll need to know the names of everybody's leaders so that I can do the write-ups that all the campaigns are meant to be doing this year. Pick a character from the books/TV series/other background material or invent your own. I don't need this right now but I will need it by the start of the campaign so give it some thought if you haven't already.

If you're not familiar with the background let me know and I'll come up with some suggestions.
Title: Re: A Clash of Kings
Post by: Carl Fisher on September 17, 2017, 04:50:05 pm
What are the differences between this final version and the last one?
Title: Re: A Clash of Kings
Post by: Rob Farley on September 17, 2017, 05:06:43 pm
Not much. Changed the wording in a few places and clarified the battle phase. The only material difference is that the victors now have the option to remove their opponent's victory marker instead of placing one of their own.
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 17, 2017, 10:35:09 pm
Any changes to the army lists?
Title: Re: A Clash of Kings
Post by: Rob Farley on September 17, 2017, 10:38:11 pm
Fixed a typo in the Dorne list, that's all.
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 17, 2017, 11:21:20 pm
Bah. Still no heavy horse for the Watch then? :D :D
Title: Re: A Clash of Kings
Post by: Rob Farley on September 17, 2017, 11:31:57 pm
Well, no. Because nobody's asked for them despite me repeatedly asking for comment on the lists. :P
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 18, 2017, 09:32:32 am
Quote from: Rob Farley on September 17, 2017, 11:31:57 pm
Well, no. Because nobody's asked for them despite me repeatedly asking for comment on the lists. :P

Pardon me for only having time to get my force assembled last week, then :D

Consider the above a comment: I'm not fully qualified to comment being as I'm still two seasons behind, but I don't remember the NW being that bow-heavy in the field...

Also, can I have an option for flame arrows?
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 19, 2017, 11:27:05 am
Quote from: Mike Whitaker on September 18, 2017, 09:32:32 am
Consider the above a comment: I'm not fully qualified to comment being as I'm still two seasons behind, but I don't remember the NW being that bow-heavy in the field...

Also, can I have an option for flame arrows?


Per conversation re the above with Rob last night:

Night's Watch can have Mounted Ranger Guard at 5 pts, as Heavy Riders who MUST take the Mounted Missiles option.

Flame arrows - yes but no in game effect. :D
Title: Re: A Clash of Kings
Post by: Andy Mellor on September 19, 2017, 12:30:30 pm
Mike, the problem with the night watch is not the type of horse you get, but if you come south into the lands of the North, we're sworn to execute all deserters!!!!!
Our blades are sharp!
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 19, 2017, 12:35:24 pm
Quote from: Andy Mellor on September 19, 2017, 12:30:30 pm
Mike, the problem with the night watch is not the type of horse you get, but if you come south into the lands of the North, we're sworn to execute all deserters!!!!!
Our blades are sharp!


Hmm. Paging Matt of House Stark. I think we need to talk, not least about this liegeman of yours.
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 19, 2017, 12:35:57 pm
Rob - would you like a sub-board for this campaign? (Not that you can't create one yourself, of course :D)
Title: Re: A Clash of Kings
Post by: Andy Mellor on September 19, 2017, 01:03:07 pm
Sorry Mike, act 1 scene 1. Rob Stark executing a Night Watchman!
I'm following the orders of my liege! Your only way is north? But I will send any prisoners your way ????
Title: Re: A Clash of Kings
Post by: Carl Fisher on September 19, 2017, 01:39:26 pm
Willas Tyrell will lead out House Tyrell.

Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 19, 2017, 02:08:01 pm
Quote from: Andy Mellor on September 19, 2017, 01:03:07 pm
Sorry Mike, act 1 scene 1. Rob Stark executing a Night Watchman!
I'm following the orders of my liege! Your only way is north? But I will send any prisoners your way ????


Ned, actually. :D
Title: Re: A Clash of Kings
Post by: Rob Farley on September 19, 2017, 02:18:57 pm
Quote from: Carl Fisher on September 19, 2017, 01:39:26 pm
Willas Tyrell will lead out House Tyrell.

Willas isn't much of a fighter, he's got a crippled leg and rarely leaves Highgarden. Garlan Tyrell (the 2nd son) would probably be a better choice.
Title: Re: A Clash of Kings
Post by: Rob Farley on September 19, 2017, 02:23:15 pm
Quote from: Andy Mellor on September 19, 2017, 12:30:30 pm
Mike, the problem with the night watch is not the type of horse you get, but if you come south into the lands of the North, we're sworn to execute all deserters!!!!!
Our blades are sharp!

There's a difference between being sent south on official business (which is fine) and going AWOL (which tends to leave you shorter by a head). Otherwise Yoren and the rest of the wandering crows would never make it back again.

Of course, if you choose not to observe that difference, that's up to you. ;D
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 19, 2017, 02:34:45 pm
Quote from: Rob Farley on September 19, 2017, 02:23:15 pm
Of course, if you choose not to observe that difference, that's up to you. ;D


I'm not sure the Night's Watch would appreciate being called deserters under present circumstances. :D
Title: Re: A Clash of Kings
Post by: Carl Fisher on September 19, 2017, 02:35:05 pm
Quote from: Rob Farley on September 19, 2017, 02:18:57 pm
Quote from: Carl Fisher on September 19, 2017, 01:39:26 pm
Willas Tyrell will lead out House Tyrell.

Willas isn't much of a fighter, he's got a crippled leg and rarely leaves Highgarden. Garlan Tyrell (the 2nd son) would probably be a better choice.


You may be right - so Garlan the Gallant it is.
Title: Re: A Clash of Kings
Post by: Andy Mellor on September 19, 2017, 03:32:35 pm
I'd be more than happy to entertain and feed small parties of Night Watch on the Lord Commanders business.

However, braking the oath; "Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crowns and win no glory. I shall live and die at my post", means they are due for the chop and maybe a bit of skining!
Title: Re: A Clash of Kings
Post by: Daniel Phillips on September 19, 2017, 03:42:43 pm
Patrek Mallister is leading House Mallister's force.
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 19, 2017, 03:51:12 pm
Quote from: Andy Mellor on September 19, 2017, 03:32:35 pm
I'd be more than happy to entertain and feed small parties of Night Watch on the Lord Commanders business.

However, braking the oath; "Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crowns and win no glory. I shall live and die at my post", means they are due for the chop and maybe a bit of skining!


Of course, if House Bolton wish to prioritise that over the continued safety of the North, that is its prerogative. It will, however, have to excuse me if I have slightly higher goals.
Title: Re: A Clash of Kings
Post by: Andy Mellor on September 19, 2017, 04:52:59 pm
House Bolton will obviously support the night watch in its continued defence of the wall, but if the Lord Commander has desires for "Crown and Glory" then it's the duty of the Northern Lords to see him replaced!!!!!
Question, I like the night watch but I also like house Bolton? But which ones better, there's only one way to find out FIGHT!!!!!   :D
Title: Re: A Clash of Kings
Post by: Rob Farley on September 19, 2017, 06:26:53 pm
Updated army lists attached. Night's Watch cavalry have been changed as Mike mentioned. Plus warhounds added to the North, you don't have to use them if you don't want to Andy. :D
Title: Re: A Clash of Kings
Post by: Andy Mellor on September 19, 2017, 07:00:51 pm
If Roose Bolton dies in battle then some warhounds will be making an appearance as Ramsey takes over!
Title: Re: A Clash of Kings
Post by: Shawn Comer on September 19, 2017, 11:14:08 pm
House Harlaw is being led in the field by Ser Harras Harlaw, the Knight of Grey Garden and heir to House Harlaw.
Title: Re: A Clash of Kings
Post by: Gary Martin on September 20, 2017, 09:50:30 pm
Tion the Red, Lord of Tarbeck, believed to have been murdered with his mother by the despot Tywin Lannister, in his efforts to exterminate the house in 261AC. Tion, but a babe was whisked to safety by his mother along with the family fortune, through hidden tunnels as Tarbeck Manor was burnt to the ground.
Arriving in Bravos, across the Narrow Sea, Lady Tarbeck created a new life.Tion grew up a great warrior, travelling the many nations, garnering a reputation as a skilled warrior and commander.
Building up a considerable fortune, with the death of King Robert , has returned to the Westerlands, revealed his true identity, and captured the area of Tarbeck Hall. With the help of his veteran retainers he has secured his position, and begun the rebuild of his castle.
Assisted by his reputation, the revelations as to the true heritage of King Joffery, and vicicious dictatorial rule of Tywin Lannister, a number of minor houses have risen in support, of the new Lord Tarbeck, to bring justice and vengeance against the Lannisters of Casterly Rock.
Title: Re: A Clash of Kings
Post by: AndyHawes on September 21, 2017, 01:21:05 pm
House Arryn's force is represented by the garrison of the Gates of the Moon, so I guess my leader would be Nestor Royce - you can't tell how old he is as his grey beard is concealed in his face-covering helm!!! (or at least it will be once he's painted - currently in the midst of base-coating everything...am a bit behind!!!  ::) )
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 21, 2017, 01:28:54 pm
In case it wasn't obvious, the contingent of the Night's Watch that is headed South of the Wall is led by Jon Snow. :D
Title: Re: A Clash of Kings
Post by: Pippa Peile on September 22, 2017, 02:18:14 pm
Quote from: Gary Martin on September 20, 2017, 09:50:30 pm
Tion the Red, Lord of Tarbeck, believed to have been murdered with his mother by the despot Tywin Lannister, in his efforts to exterminate the house in 261AC. Tion, but a babe was whisked to safety by his mother along with the family fortune, through hidden tunnels as Tarbeck Manor was burnt to the ground.
Arriving in Bravos, across the Narrow Sea, Lady Tarbeck created a new life.Tion grew up a great warrior, travelling the many nations, garnering a reputation as a skilled warrior and commander.
Building up a considerable fortune, with the death of King Robert , has returned to the Westerlands, revealed his true identity, and captured the area of Tarbeck Hall. With the help of his veteran retainers he has secured his position, and begun the rebuild of his castle.
Assisted by his reputation, the revelations as to the true heritage of King Joffery, and vicicious dictatorial rule of Tywin Lannister, a number of minor houses have risen in support, of the new Lord Tarbeck, to bring justice and vengeance against the Lannisters of Casterly Rock.


Ahem, Obviously Tywin will be leading my army  ;D
And since he is arguably one of the great military commanders of his time, he will be "leading" them from the reserve force, commanding from some distance away, off field, while sticking his son in harms way in the vanguard!
Rob if you need me to name a leader who's actually going to get involved in the fighting it will be Kevan
(Actually since my force is Green Fork era I've got more beef with the Boltons than sorting out the last remnant of an annoying but minor house anyway)
Title: Re: A Clash of Kings
Post by: Andy Mellor on September 22, 2017, 03:45:57 pm
We all seem to be using armies from throughout the Game of Thrones time period.
Could I ask this be limited to season 1 to 6 please?
As I don't won't any season 7 spoilers!!!!!!!   :-[
Title: Re: A Clash of Kings
Post by: Rob Farley on September 22, 2017, 04:20:33 pm
I wouldn't worry about spoilers, some of us are so far off the plot we may as well be in a different book entirely. ::)
Title: Re: A Clash of Kings
Post by: Carl Fisher on September 22, 2017, 04:38:36 pm
And since the books and the TV diverge, those of us just following the books are also well off the plot!
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 22, 2017, 06:06:22 pm
I'm aiming to be only ONE season behind by the end of the weekend :D
Title: Re: A Clash of Kings
Post by: Pippa Peile on September 22, 2017, 09:53:36 pm
Quote from: Carl Fisher on September 22, 2017, 04:38:36 pm
And since the books and the TV diverge, those of us just following the books are also well off the plot!

Are we going to have to start checking with our opponent before each game if they've read the books or if they've watched the tv show and where they're up to on either, just so we know what we can talk about!
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 22, 2017, 10:23:15 pm
Quote from: Pippa Peile on September 22, 2017, 09:53:36 pm
Are we going to have to start checking with our opponent before each game if they've read the books or if they've watched the tv show and where they're up to on either, just so we know what we can talk about!


Probably :D :D :D
Title: Re: A Clash of Kings
Post by: Carl Fisher on September 22, 2017, 10:32:08 pm
Quote from: Pippa Peile on September 22, 2017, 09:53:36 pm
Quote from: Carl Fisher on September 22, 2017, 04:38:36 pm
And since the books and the TV diverge, those of us just following the books are also well off the plot!

Are we going to have to start checking with our opponent before each game if they've read the books or if they've watched the tv show and where they're up to on either, just so we know what we can talk about!


Not me, I don't worry about spoilers.
Title: Re: A Clash of Kings
Post by: Andy Mellor on September 23, 2017, 09:14:03 am
GofT plot is complicated, we've managed to bring that to a whole new level!!!!! 
Pippa attacking Boltons due to a battle, only fought in the books, whilst Roose supporting Rob, I'm playing boltons after I've done away with Rob and allied to a dead Tywin. Mike coming south to take Winterfell from Ramsey who doesn't command anything yet!!!!
It's going to be good, cheers Rob.
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 23, 2017, 01:22:24 pm
Quote from: Andy Mellor on September 23, 2017, 09:14:03 am
Mike coming south to take Winterfell from Ramsey who doesn't command anything yet!!!!


You think :D
Title: Re: A Clash of Kings
Post by: Rob Farley on September 23, 2017, 11:02:22 pm
Quote from: Carl Fisher on September 22, 2017, 10:32:08 pm
Quote from: Pippa Peile on September 22, 2017, 09:53:36 pm
Quote from: Carl Fisher on September 22, 2017, 04:38:36 pm
And since the books and the TV diverge, those of us just following the books are also well off the plot!

Are we going to have to start checking with our opponent before each game if they've read the books or if they've watched the tv show and where they're up to on either, just so we know what we can talk about!


Not me, I don't worry about spoilers.

Don't worry about hearing them, or don't worry about speaking them? ;D
Title: Re: A Clash of Kings
Post by: Andrew Beer on September 24, 2017, 08:59:08 pm
Yara - Iron Islands for me.
Title: Re: A Clash of Kings
Post by: Rob Farley on September 24, 2017, 09:54:59 pm
Quote from: Andrew Beer on September 24, 2017, 08:59:08 pm
Yara - Iron Islands for me.

Last I heard you were representing Dorne. List updated accordingly. ??? ::)
Title: Re: A Clash of Kings
Post by: Rob Farley on September 24, 2017, 10:18:42 pm
P.S. As I sit here, hurriedly painting red and yellow flames onto some spare bases, I thought I'd just remind people that you'll need your house tokens tomorrow. ;D
Title: Re: A Clash of Kings
Post by: Andrew Beer on September 25, 2017, 07:41:16 am
???? what house tokens?
Title: Re: A Clash of Kings
Post by: Carl Fisher on September 25, 2017, 08:44:16 am
Quote from: Rob Farley on September 24, 2017, 10:18:42 pm
P.S. As I sit here, hurriedly painting red and yellow flames onto some spare bases, I thought I'd just remind people that you'll need your house tokens tomorrow. ;D


Mike? Did you manage something, or do I need to sort myself out?
Title: Re: A Clash of Kings
Post by: Mike Whitaker on September 25, 2017, 11:09:15 am
Quote from: Carl Fisher on September 25, 2017, 08:44:16 am
Quote from: Rob Farley on September 24, 2017, 10:18:42 pm
P.S. As I sit here, hurriedly painting red and yellow flames onto some spare bases, I thought I'd just remind people that you'll need your house tokens tomorrow. ;D

Mike? Did you manage something, or do I need to sort myself out?


I have all the files for all the factions except Rob: will print after work - hopefully they'll all print, a couple haven't been tested :D (what the HECK was House Tarbeck's herald THINKING?????)
Title: Re: A Clash of Kings
Post by: Rob Farley on September 25, 2017, 01:00:45 pm
Quote from: Andrew Beer on September 25, 2017, 07:41:16 am
???? what house tokens?

Quote from: Rob Farley on September 05, 2017, 12:03:32 am
Also, remember that you'll all need some tokens to mark your position and victories on the map. Something reasonably distinctive would be good.

It's all covered in the campaign rules.
Title: Re: A Clash of Kings
Post by: Andy Mellor on September 25, 2017, 05:28:50 pm
I've sorted by own tokens, can't do with pink!!!! Cheers Mike
Title: Re: A Clash of Kings
Post by: Rob Farley on October 03, 2017, 12:42:38 am
Kevin has now joined the campaign, playing as House Baratheon. So appropriately enough for the story, Stannis has finally stopped brooding on Dragonstone and set out his own claim for the throne.

Andy, as Matt isn't responding to communications do you want to arrange your first round game with Kevin? I'll leave the two of you to sort it out.
Title: Re: A Clash of Kings
Post by: AndyHawes on October 09, 2017, 08:11:43 am
Sorry I've been off-radar for a while. Combination of circumstances. Wife is working this week so will have to try to sort out my game for next week, all being well. Life is rather busy at the moment over here... :-\
Title: Re: A Clash of Kings
Post by: Rob Farley on October 19, 2017, 03:01:24 pm
Ok, I'm putting my narrator's hat on for a bit...

Since we now have someone playing as King Stannis, it seems to me that we have a nice opportunity to actually follow the books for a bit. So the Baratheons' first battle should probably be against the Lannisters. Outside King's Landing. So if it's OK with everyone else, I'd like to book in Kevin vs Pippa for round 2.

In related news, King Renley is dead. House Tyrell may want to rethink their allegiance.
Title: Re: A Clash of Kings
Post by: Carl Fisher on October 19, 2017, 04:09:46 pm
Without Renley - House Tyrell will support Targaryen - so Queen Daenerys for the Iron Throne!

Title: Re: A Clash of Kings
Post by: Pippa Peile on October 20, 2017, 09:48:12 am
Quote from: Rob Farley on October 19, 2017, 03:01:24 pm
Ok, I'm putting my narrator's hat on for a bit...

Since we now have someone playing as King Stannis, it seems to me that we have a nice opportunity to actually follow the books for a bit. So the Baratheons' first battle should probably be against the Lannisters. Outside King's Landing. So if it's OK with everyone else, I'd like to book in Kevin vs Pippa for round 2.



Fine by me
Title: Re: A Clash of Kings
Post by: Godbold on October 22, 2017, 06:43:34 pm
Game on Pippa????
Title: Re: A Clash of Kings
Post by: Shawn Comer on October 23, 2017, 11:04:18 pm
I will be out of town for work until November 20. I should be able to make up my game on that night.
Title: Re: A Clash of Kings
Post by: Rob Farley on October 26, 2017, 10:00:41 pm
Kevin, just as a reminder you'll need some kind of marker to represent your house's position on the map.
Title: Re: A Clash of Kings
Post by: Mike Whitaker on October 27, 2017, 09:28:54 am
Quote from: Rob Farley on October 26, 2017, 10:00:41 pm
Kevin, just as a reminder you'll need some kind of marker to represent your house's position on the map.


Pretty sure I have them for his house. :D
Title: Re: A Clash of Kings
Post by: Rob Farley on October 27, 2017, 01:14:41 pm
Quote from: Mike Whitaker on October 27, 2017, 09:28:54 am
Quote from: Rob Farley on October 26, 2017, 10:00:41 pm
Kevin, just as a reminder you'll need some kind of marker to represent your house's position on the map.


Pretty sure I have them for his house. :D

If you do, they're not with the others.
Title: Re: A Clash of Kings
Post by: Mike Whitaker on October 27, 2017, 05:33:43 pm
Quote from: Rob Farley on October 27, 2017, 01:14:41 pm
If you do, they're not with the others.


I have the designs, just didn't print last time for the obvious reason :D.
Title: Re: A Clash of Kings
Post by: Godbold on October 27, 2017, 07:01:59 pm
Will do Rob
Title: Re: A Clash of Kings
Post by: Rob Farley on November 26, 2017, 02:02:52 pm
Markers again. Please can everybody who's won a game or two make sure that you have msrkers for your house. Mike only made a couple for most houses and we're already short of some (Gary).

Of course, this isn't an issue for some of you. :P
Title: Re: A Clash of Kings
Post by: Andy Mellor on January 23, 2018, 09:09:30 pm
Due to the lack of victories by the Starks, House Bolton has declared for the King of Westeros (not Joffrey, the other one!!!). Roose Bolton has been declared Warden of the North.
All Northern Lords need to swear Loyalty to the Bolton's and the King of Westeros. All those that do not swear, will be flayed.
Title: Re: A Clash of Kings
Post by: Andrew Beer on January 26, 2018, 07:52:58 am
What form do markers take, do I need to make any?
Title: Re: A Clash of Kings
Post by: Rob Farley on February 25, 2018, 02:19:00 pm
Quick note for tomorrow's game. Anyone who was supporting one of the now deceased wannabe monarchs will have to think about where (if anywhere) they throw their support. I think that this includes Carl, Dan, Ash, Andy H and Tom.
Title: Re: A Clash of Kings
Post by: Daniel Phillips on February 26, 2018, 10:31:43 am
Looking to avenge their fallen king House Mallister will give allegiance to whatever King is most in favour of the destruction of Lords Frey and Bolton.
Title: Re: A Clash of Kings
Post by: Mike Whitaker on February 26, 2018, 10:42:31 am
Quote from: Daniel Phillips on February 26, 2018, 10:31:43 am
Looking to avenge their fallen king House Mallister will give allegiance to whatever King is most in favour of the destruction of Lords Frey and Bolton.

The Night Watch finds this a surprisingly compelling argument. Can't have folks flaying people.
Title: Re: A Clash of Kings
Post by: Carl Fisher on February 26, 2018, 10:48:14 am
Quote from: Rob Farley on February 25, 2018, 02:19:00 pm
Quick note for tomorrow's game. Anyone who was supporting one of the now deceased wannabe monarchs will have to think about where (if anywhere) they throw their support. I think that this includes Carl, Dan, Ash, Andy H and Tom.


So who now claims the Iron Throne, and what rewards await any supporter?
Title: Re: A Clash of Kings
Post by: Andy Mellor on February 26, 2018, 12:30:19 pm

"Looking to avenge their fallen king House Mallister will give allegiance to whatever King is most in favour of the destruction of Lords Frey and Bolton.???????"

There is no king strong enough, to achieve this. So minor vassal Lords should know their place and turn their elegance to the Lannister and the King on the iron throne ******* (insert name).
Title: Re: A Clash of Kings
Post by: Rob Farley on February 26, 2018, 01:51:33 pm
Quote from: Carl Fisher on February 26, 2018, 10:48:14 am
Quote from: Rob Farley on February 25, 2018, 02:19:00 pm
Quick note for tomorrow's game. Anyone who was supporting one of the now deceased wannabe monarchs will have to think about where (if anywhere) they throw their support. I think that this includes Carl, Dan, Ash, Andy H and Tom.


So who now claims the Iron Throne, and what rewards await any supporter?

Well, Joffrey's the current incumbent. Your other options would be Stannis, Balon (although he doesn't really want the Iron Throne and probably wouldn't welcome the assistance) or making your own play for the crown.

As for rewards, a Lannister always pays his debts. :)
Title: Re: A Clash of Kings
Post by: Rob Farley on February 26, 2018, 01:53:56 pm
Quote from: Daniel Phillips on February 26, 2018, 10:31:43 am
Looking to avenge their fallen king House Mallister will give allegiance to whatever King is most in favour of the destruction of Lords Frey and Bolton.

The Lords Frey and Bolton were well rewarded by King Joffrey (and/or his grandfather) for their actions, so probably Stannis?